mirror of https://github.com/bsnes-emu/bsnes.git
65 lines
1.8 KiB
C++
Executable File
65 lines
1.8 KiB
C++
Executable File
#if defined(Hiro_FixedLayout)
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struct FixedLayout;
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struct FixedLayoutCell;
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struct mFixedLayout;
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struct mFixedLayoutCell;
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using sFixedLayout = shared_pointer<mFixedLayout>;
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using sFixedLayoutCell = shared_pointer<mFixedLayoutCell>;
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struct mFixedLayout : mSizable {
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using type = mFixedLayout;
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using mSizable::remove;
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auto append(sSizable sizable, Geometry geometry) -> type&;
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auto cell(uint position) const -> FixedLayoutCell;
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auto cell(sSizable sizable) const -> FixedLayoutCell;
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auto cells() const -> vector<FixedLayoutCell>;
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auto cellCount() const -> uint;
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auto minimumSize() const -> Size override;
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auto remove(sSizable sizable) -> type&;
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auto remove(sFixedLayoutCell cell) -> type&;
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auto reset() -> type& override;
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auto resize() -> type&;
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auto setEnabled(bool enabled) -> type& override;
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auto setFont(const Font& font) -> type& override;
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auto setParent(mObject* parent = nullptr, int offset = -1) -> type& override;
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auto setVisible(bool visible) ->type& override;
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auto synchronize() -> type&;
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private:
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auto destruct() -> void override;
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struct State {
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vector<FixedLayoutCell> cells;
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} state;
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};
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struct mFixedLayoutCell : mObject {
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using type = mFixedLayoutCell;
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auto geometry() const -> Geometry;
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auto setEnabled(bool enabled) -> type& override;
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auto setFont(const Font& font) -> type& override;
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auto setGeometry(Geometry geometry) -> type&;
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auto setParent(mObject* parent = nullptr, int offset = -1) -> type& override;
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auto setSizable(sSizable sizable) -> type&;
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auto setVisible(bool visible) -> type& override;
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auto sizable() const -> Sizable;
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auto synchronize() -> type&;
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private:
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auto destruct() -> void override;
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struct State {
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Geometry geometry;
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sSizable sizable;
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} state;
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friend class mFixedLayout;
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};
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#endif
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