mirror of https://github.com/bsnes-emu/bsnes.git
51 lines
1.3 KiB
Objective-C
51 lines
1.3 KiB
Objective-C
#import "JOYMultiplayerController.h"
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@interface JOYController ()
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- (instancetype)initWithDevice:(IOHIDDeviceRef)device reportIDFilter:(NSArray <NSNumber *> *) filter serialSuffix:(NSString *)suffix;
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- (void)elementChanged:(IOHIDElementRef) element toValue:(IOHIDValueRef) value;
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- (void)disconnected;
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- (void)sendReport:(NSData *)report;
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@end
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@implementation JOYMultiplayerController
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{
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NSMutableArray <JOYController *> *_children;
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}
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- (instancetype)initWithDevice:(IOHIDDeviceRef) device reportIDFilters:(NSArray <NSArray <NSNumber *> *>*) reportIDFilters
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{
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self = [super init];
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if (!self) return self;
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_children = [NSMutableArray array];
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unsigned index = 1;
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for (NSArray *filter in reportIDFilters) {
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JOYController *controller = [[JOYController alloc] initWithDevice:device reportIDFilter:filter serialSuffix:[NSString stringWithFormat:@"%d", index]];
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[_children addObject:controller];
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index++;
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}
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return self;
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}
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- (void)elementChanged:(IOHIDElementRef) element toValue:(IOHIDValueRef) value
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{
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for (JOYController *child in _children) {
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[child elementChanged:element toValue:value];
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}
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}
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- (void)disconnected
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{
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for (JOYController *child in _children) {
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[child disconnected];
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}
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}
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- (void)sendReport:(NSData *)report
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{
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[[_children firstObject] sendReport:report];
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}
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@end
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