mirror of https://github.com/bsnes-emu/bsnes.git
40 lines
1.0 KiB
C++
40 lines
1.0 KiB
C++
namespace Heuristics {
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struct SufamiTurbo {
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SufamiTurbo(vector<uint8_t>& data, string location);
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explicit operator bool() const;
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auto manifest() const -> string;
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private:
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vector<uint8_t>& data;
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string location;
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};
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SufamiTurbo::SufamiTurbo(vector<uint8_t>& data, string location) : data(data), location(location) {
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}
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SufamiTurbo::operator bool() const {
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return data.size() >= 0x20000;
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}
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auto SufamiTurbo::manifest() const -> string {
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if(!operator bool()) return {};
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uint romSize = data[0x36] * 0x20000; //128KB
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uint ramSize = data[0x37] * 0x800; // 2KB
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string output;
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output.append("game\n");
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output.append(" sha256: ", Hash::SHA256(data).digest(), "\n");
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output.append(" label: ", Location::prefix(location), "\n");
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output.append(" name: ", Location::prefix(location), "\n");
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output.append(" board\n");
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output.append(Memory{}.type("ROM").size(data.size()).content("Program").text());
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if(ramSize)
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output.append(Memory{}.type("RAM").size(ramSize).content("Save").text());
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return output;
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}
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}
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