bsnes is a Super Nintendo (SNES) emulator focused on performance, features, and ease of use.
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Tim Allen 5dbd5f4d0f Update to v089r07 release.
byuu says:

Changelog:
- EpsonRTC emulation improved further (stop/pause blocks IRQs, verified
  secondhi >= 3 triggers 30-second adjust (even on invalid BCD),
  second-changed flag is mirrored to minute+hour+day+month+weekday,
  improved busy timing, etc.)
- SharpRTC rewritten, works like EpsonRTC now in that it has its own
  timing thread and ticks with the emulation
- won't attempt to read from an unopen file stream now (I think this is
  what was crashing Sufami Turbo without SRAM?)
- added Tools -> Synchronize Time option below load/save state options.
  Only appears when you play a game with an emulated RTC chip

Just realized that I used 125ms for the 30-second adjust instead of
125us, so I'll fix that in the next WIP.
Aside from that, this is as good as the emulation is going to get.
There's still a couple of absolutely psychopathic edge cases that are
just too damn difficult to simulate.
So that leaves us with data port control + decompression status
registers to investigate before SPC7110 will be finished.
2012-05-23 21:27:45 +10:00
bsnes Update to v089r07 release. 2012-05-23 21:27:45 +10:00
purify Update to v088 release. 2012-04-24 23:17:52 +10:00
snesfilter Update to v085 release. 2012-01-04 00:10:46 +11:00
snesshader Update to v085 release. 2012-01-04 00:10:46 +11:00
.gitignore Update to v088 release. 2012-04-24 23:17:52 +10:00