bsnes/ruby/video/xshm.cpp

200 lines
5.6 KiB
C++

//XShm driver for Xorg
//Note that on composited displays, the alpha bits will allow translucency underneath the active window
//As this is not a feature of ruby, this driver must always set the alpha bits on clear() and refresh()
//Linear interpolation is only applied horizontally for performance reasons, although Nearest is still much faster
#include <sys/shm.h>
#include <X11/extensions/XShm.h>
struct VideoXShm : Video {
VideoXShm() { initialize(); }
~VideoXShm() { terminate(); }
auto ready() -> bool { return _ready; }
auto context() -> uintptr { return _context; }
auto smooth() -> bool { return _smooth; }
auto setContext(uintptr context) -> bool {
if(_context == context) return true;
_context = context;
return initialize();
}
auto setSmooth(bool smooth) -> bool {
_smooth = smooth;
return true;
}
auto clear() -> void {
if(!ready()) return;
auto dp = _inputBuffer;
uint length = _inputWidth * _inputHeight;
while(length--) *dp++ = 255u << 24;
output();
}
auto lock(uint32_t*& data, uint& pitch, uint width, uint height) -> bool {
if(!ready()) return false;
if(!_inputBuffer || _inputWidth != width || _inputHeight != height) {
if(_inputBuffer) delete[] _inputBuffer;
_inputWidth = width;
_inputHeight = height;
_inputBuffer = new uint32_t[width * height + 16]; //+16 is padding for linear interpolation
}
data = _inputBuffer;
pitch = _inputWidth * sizeof(uint32_t);
return true;
}
auto unlock() -> void {
if(!ready()) return;
}
auto output() -> void {
if(!ready()) return;
size();
float xratio = (float)_inputWidth / (float)_outputWidth;
float yratio = (float)_inputHeight / (float)_outputHeight;
#pragma omp parallel for
for(uint y = 0; y < _outputHeight; y++) {
float ystep = y * yratio;
float xstep = 0;
uint32_t* sp = _inputBuffer + (uint)ystep * _inputWidth;
uint32_t* dp = _outputBuffer + y * _outputWidth;
if(!_smooth) {
for(uint x = 0; x < _outputWidth; x++) {
*dp++ = 255u << 24 | sp[(uint)xstep];
xstep += xratio;
}
} else {
for(uint x = 0; x < _outputWidth; x++) {
*dp++ = 255u << 24 | interpolate(xstep - (uint)xstep, sp[(uint)xstep], sp[(uint)xstep + 1]);
xstep += xratio;
}
}
}
GC gc = XCreateGC(_display, _window, 0, 0);
XShmPutImage(_display, _window, gc, _image, 0, 0, 0, 0, _outputWidth, _outputHeight, False);
XFreeGC(_display, gc);
XFlush(_display);
}
private:
auto initialize() -> bool {
terminate();
if(!_context) return false;
_display = XOpenDisplay(0);
_screen = DefaultScreen(_display);
XWindowAttributes getAttributes;
XGetWindowAttributes(_display, (Window)_context, &getAttributes);
_depth = getAttributes.depth;
_visual = getAttributes.visual;
//driver only supports 32-bit pixels
//note that even on 15-bit and 16-bit displays, the window visual's depth should be 32
if(_depth < 24 || _depth > 32) {
free();
return false;
}
XSetWindowAttributes setAttributes = {0};
setAttributes.border_pixel = 0;
_window = XCreateWindow(_display, (Window)_context,
0, 0, 256, 256, 0,
getAttributes.depth, InputOutput, getAttributes.visual,
CWBorderPixel, &setAttributes
);
XSetWindowBackground(_display, _window, 0);
XMapWindow(_display, _window);
XFlush(_display);
while(XPending(_display)) {
XEvent event;
XNextEvent(_display, &event);
}
if(!size()) return false;
return _ready = true;
}
auto terminate() -> void {
free();
if(_display) {
XCloseDisplay(_display);
_display = nullptr;
}
}
auto size() -> bool {
XWindowAttributes windowAttributes;
XGetWindowAttributes(_display, (Window)_context, &windowAttributes);
if(_outputBuffer && _outputWidth == windowAttributes.width && _outputHeight == windowAttributes.height) return true;
_outputWidth = windowAttributes.width;
_outputHeight = windowAttributes.height;
XResizeWindow(_display, _window, _outputWidth, _outputHeight);
free();
_shmInfo.shmid = shmget(IPC_PRIVATE, _outputWidth * _outputHeight * sizeof(uint32_t), IPC_CREAT | 0777);
if(_shmInfo.shmid < 0) return false;
_shmInfo.shmaddr = (char*)shmat(_shmInfo.shmid, 0, 0);
_shmInfo.readOnly = False;
XShmAttach(_display, &_shmInfo);
_outputBuffer = (uint32_t*)_shmInfo.shmaddr;
_image = XShmCreateImage(_display, _visual, _depth, ZPixmap, _shmInfo.shmaddr, &_shmInfo, _outputWidth, _outputHeight);
return true;
}
auto free() -> void {
if(_outputBuffer) {
_outputBuffer = nullptr;
XShmDetach(_display, &_shmInfo);
XDestroyImage(_image);
shmdt(_shmInfo.shmaddr);
shmctl(_shmInfo.shmid, IPC_RMID, 0);
}
}
alwaysinline auto interpolate(float mu, uint32_t a, uint32_t b) -> uint32_t {
uint8_t ar = a >> 16, ag = a >> 8, ab = a >> 0;
uint8_t br = b >> 16, bg = b >> 8, bb = b >> 0;
uint8_t cr = ar * (1.0 - mu) + br * mu;
uint8_t cg = ag * (1.0 - mu) + bg * mu;
uint8_t cb = ab * (1.0 - mu) + bb * mu;
return cr << 16 | cg << 8 | cb << 0;
}
bool _ready = false;
uintptr _context = 0;
bool _smooth = true;
uint32_t* _inputBuffer = nullptr;
uint _inputWidth = 0;
uint _inputHeight = 0;
Display* _display = nullptr;
int _screen = 0;
int _depth = 0;
Visual* _visual = nullptr;
Window _window = 0;
XShmSegmentInfo _shmInfo;
XImage* _image = nullptr;
uint32_t* _outputBuffer = nullptr;
uint _outputWidth = 0;
uint _outputHeight = 0;
};