mirror of https://github.com/bsnes-emu/bsnes.git
26 lines
361 B
C++
26 lines
361 B
C++
#if defined(Hiro_Action)
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namespace hiro {
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auto pAction::construct() -> void {
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}
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auto pAction::destruct() -> void {
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}
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auto pAction::setEnabled(bool enabled) -> void {
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@autoreleasepool {
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[cocoaAction setEnabled:enabled];
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}
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}
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auto pAction::setVisible(bool visible) -> void {
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@autoreleasepool {
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[cocoaAction setHidden:!visible];
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}
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}
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}
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#endif
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