bsnes/higan/target-bsnes/program/platform.cpp

279 lines
10 KiB
C++

#include <nall/encode/bmp.hpp>
#include <icarus/heuristics/heuristics.hpp>
#include <icarus/heuristics/heuristics.cpp>
#include <icarus/heuristics/super-famicom.cpp>
#include <icarus/heuristics/game-boy.cpp>
#include <icarus/heuristics/bs-memory.cpp>
#include <icarus/heuristics/sufami-turbo.cpp>
//ROM data is held in memory to support compressed archives, soft-patching, and game hacks
auto Program::open(uint id, string name, vfs::file::mode mode, bool required) -> vfs::shared::file {
vfs::shared::file result;
if(id == 0) { //System
if(name == "boards.bml" && mode == vfs::file::mode::read) {
result = vfs::memory::file::open(Resource::System::Boards, sizeof(Resource::System::Boards));
}
if(name == "ipl.rom" && mode == vfs::file::mode::read) {
result = vfs::memory::file::open(Resource::System::IPLROM, sizeof(Resource::System::IPLROM));
}
}
if(id == 1) { //Super Famicom
if(name == "manifest.bml" && mode == vfs::file::mode::read) {
result = vfs::memory::file::open(superFamicom.manifest.data<uint8_t>(), superFamicom.manifest.size());
} else if(name == "program.rom" && mode == vfs::file::mode::read) {
result = vfs::memory::file::open(superFamicom.program.data(), superFamicom.program.size());
} else if(name == "data.rom" && mode == vfs::file::mode::read) {
result = vfs::memory::file::open(superFamicom.data.data(), superFamicom.data.size());
} else if(name == "expansion.rom" && mode == vfs::file::mode::read) {
result = vfs::memory::file::open(superFamicom.expansion.data(), superFamicom.expansion.size());
} else if(superFamicom.location.endsWith("/")) {
result = openPakSuperFamicom(name, mode);
} else {
result = openRomSuperFamicom(name, mode);
}
}
if(id == 2) { //Game Boy
if(name == "manifest.bml" && mode == vfs::file::mode::read) {
result = vfs::memory::file::open(gameBoy.manifest.data<uint8_t>(), gameBoy.manifest.size());
} else if(name == "program.rom" && mode == vfs::file::mode::read) {
result = vfs::memory::file::open(gameBoy.program.data(), gameBoy.program.size());
} else if(gameBoy.location.endsWith("/")) {
result = openPakGameBoy(name, mode);
} else {
result = openRomGameBoy(name, mode);
}
}
if(id == 3) { //BS Memory
if(name == "manifest.bml" && mode == vfs::file::mode::read) {
result = vfs::memory::file::open(bsMemory.manifest.data<uint8_t>(), bsMemory.manifest.size());
} else if(name == "program.rom" && mode == vfs::file::mode::read) {
result = vfs::memory::file::open(bsMemory.program.data(), bsMemory.program.size());
} else if(name == "program.flash") {
//writes are not flushed to disk in bsnes
result = vfs::memory::file::open(bsMemory.program.data(), bsMemory.program.size());
} else if(bsMemory.location.endsWith("/")) {
result = openPakBSMemory(name, mode);
} else {
result = openRomBSMemory(name, mode);
}
}
if(id == 4) { //Sufami Turbo - Slot A
if(name == "manifest.bml" && mode == vfs::file::mode::read) {
result = vfs::memory::file::open(sufamiTurboA.manifest.data<uint8_t>(), sufamiTurboA.manifest.size());
} else if(name == "program.rom" && mode == vfs::file::mode::read) {
result = vfs::memory::file::open(sufamiTurboA.program.data(), sufamiTurboA.program.size());
} else if(sufamiTurboA.location.endsWith("/")) {
result = openPakSufamiTurboA(name, mode);
} else {
result = openRomSufamiTurboA(name, mode);
}
}
if(id == 5) { //Sufami Turbo - Slot B
if(name == "manifest.bml" && mode == vfs::file::mode::read) {
result = vfs::memory::file::open(sufamiTurboB.manifest.data<uint8_t>(), sufamiTurboB.manifest.size());
} else if(name == "program.rom" && mode == vfs::file::mode::read) {
result = vfs::memory::file::open(sufamiTurboB.program.data(), sufamiTurboB.program.size());
} else if(sufamiTurboB.location.endsWith("/")) {
result = openPakSufamiTurboB(name, mode);
} else {
result = openRomSufamiTurboB(name, mode);
}
}
if(!result && required) {
if(MessageDialog({
"Error: missing required data: ", name, "\n\n",
"Would you like to view the online documentation for more information?"
}).setParent(*presentation).error({"Yes", "No"}) == "Yes") {
presentation.documentation.doActivate();
}
}
return result;
}
auto Program::load(uint id, string name, string type, vector<string> options) -> Emulator::Platform::Load {
BrowserDialog dialog;
dialog.setParent(*presentation);
dialog.setOptions(options);
if(id == 1 && name == "Super Famicom" && type == "sfc") {
if(gameQueue) {
auto game = gameQueue.takeLeft().split(";", 1L);
superFamicom.option = game(0);
superFamicom.location = game(1);
} else {
dialog.setTitle("Load Super Famicom");
dialog.setPath(path("Games", settings.path.recent.superFamicom));
dialog.setFilters({string{"Super Famicom Games|*.sfc:*.smc:*.zip"}});
superFamicom.location = dialog.openObject();
superFamicom.option = dialog.option();
}
if(inode::exists(superFamicom.location)) {
settings.path.recent.superFamicom = Location::dir(superFamicom.location);
if(loadSuperFamicom(superFamicom.location)) {
return {id, superFamicom.option};
}
}
}
if(id == 2 && name == "Game Boy" && type == "gb") {
if(gameQueue) {
auto game = gameQueue.takeLeft().split(";", 1L);
gameBoy.option = game(0);
gameBoy.location = game(1);
} else {
dialog.setTitle("Load Game Boy");
dialog.setPath(path("Games", settings.path.recent.gameBoy));
dialog.setFilters({string{"Game Boy Games|*.gb:*.gbc:*.zip"}});
gameBoy.location = dialog.openObject();
gameBoy.option = dialog.option();
}
if(inode::exists(gameBoy.location)) {
settings.path.recent.gameBoy = Location::dir(gameBoy.location);
if(loadGameBoy(gameBoy.location)) {
return {id, gameBoy.option};
}
}
}
if(id == 3 && name == "BS Memory" && type == "bs") {
if(gameQueue) {
auto game = gameQueue.takeLeft().split(";", 1L);
bsMemory.option = game(0);
bsMemory.location = game(1);
} else {
dialog.setTitle("Load BS Memory");
dialog.setPath(path("Games", settings.path.recent.bsMemory));
dialog.setFilters({string{"BS Memory Games|*.bs:*.zip"}});
bsMemory.location = dialog.openObject();
bsMemory.option = dialog.option();
}
if(inode::exists(bsMemory.location)) {
settings.path.recent.bsMemory = Location::dir(bsMemory.location);
if(loadBSMemory(bsMemory.location)) {
return {id, bsMemory.option};
}
}
}
if(id == 4 && name == "Sufami Turbo" && type == "st") {
if(gameQueue) {
auto game = gameQueue.takeLeft().split(";", 1L);
sufamiTurboA.option = game(0);
sufamiTurboA.location = game(1);
} else {
dialog.setTitle("Load Sufami Turbo - Slot A");
dialog.setPath(path("Games", settings.path.recent.sufamiTurboA));
dialog.setFilters({string{"Sufami Turbo Games|*.st:*.zip"}});
sufamiTurboA.location = dialog.openObject();
sufamiTurboA.option = dialog.option();
}
if(inode::exists(sufamiTurboA.location)) {
settings.path.recent.sufamiTurboA = Location::dir(sufamiTurboA.location);
if(loadSufamiTurboA(sufamiTurboA.location)) {
return {id, sufamiTurboA.option};
}
}
}
if(id == 5 && name == "Sufami Turbo" && type == "st") {
if(gameQueue) {
auto game = gameQueue.takeLeft().split(";", 1L);
sufamiTurboB.option = game(0);
sufamiTurboB.location = game(1);
} else {
dialog.setTitle("Load Sufami Turbo - Slot B");
dialog.setPath(path("Games", settings.path.recent.sufamiTurboB));
dialog.setFilters({string{"Sufami Turbo Games|*.st:*.zip"}});
sufamiTurboB.location = dialog.openObject();
sufamiTurboB.option = dialog.option();
}
if(inode::exists(sufamiTurboB.location)) {
settings.path.recent.sufamiTurboB = Location::dir(sufamiTurboB.location);
if(loadSufamiTurboB(sufamiTurboB.location)) {
return {id, sufamiTurboB.option};
}
}
}
return {};
}
auto Program::videoRefresh(uint display, const uint32* data, uint pitch, uint width, uint height) -> void {
uint32_t* output;
uint length;
//this relies on the UI only running between Emulator::Scheduler::Event::Frame events
//this will always be the case; so we can avoid an unnecessary copy or one-frame delay here
//if the core were to exit between a frame event, the next frame might've been only partially rendered
screenshot.data = data;
screenshot.pitch = pitch;
screenshot.width = width;
screenshot.height = height;
pitch >>= 2;
if(!presentation.showOverscanArea.checked()) {
if(height == 240) data += 8 * pitch, height -= 16;
if(height == 480) data += 16 * pitch, height -= 32;
}
if(video.acquire(output, length, width, height)) {
length >>= 2;
for(auto y : range(height)) {
memory::copy<uint32>(output + y * length, data + y * pitch, width);
}
video.release();
video.output();
}
inputManager.frame();
if(frameAdvance) {
frameAdvance = false;
presentation.pauseEmulation.setChecked();
}
static uint frameCounter = 0;
static uint64 previous, current;
frameCounter++;
current = chrono::timestamp();
if(current != previous) {
previous = current;
showFrameRate({frameCounter, " FPS"});
frameCounter = 0;
}
}
auto Program::audioSample(const double* samples, uint channels) -> void {
audio.output(samples);
}
auto Program::inputPoll(uint port, uint device, uint input) -> int16 {
if(focused() || emulatorSettings.allowInput().checked()) {
inputManager.poll();
if(auto mapping = inputManager.mapping(port, device, input)) {
return mapping->poll();
}
}
return 0;
}
auto Program::inputRumble(uint port, uint device, uint input, bool enable) -> void {
if(focused() || emulatorSettings.allowInput().checked() || !enable) {
if(auto mapping = inputManager.mapping(port, device, input)) {
return mapping->rumble(enable);
}
}
}