mirror of https://github.com/bsnes-emu/bsnes.git
240 lines
5.0 KiB
C++
240 lines
5.0 KiB
C++
auto PPU::vramAddress(uint16 addr) const -> uint {
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return status.vramBank << 13 | (uint13)addr;
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}
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auto PPU::readIO(uint16 addr) -> uint8 {
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if(addr >= 0x8000 && addr <= 0x9fff) {
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return vram[vramAddress(addr)];
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}
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if(addr >= 0xfe00 && addr <= 0xfe9f) {
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if(status.dmaActive && status.dmaClock >= 8) return 0xff;
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return oam[addr & 0xff];
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}
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if(addr == 0xff40) { //LCDC
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return (status.displayEnable << 7)
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| (status.windowTilemapSelect << 6)
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| (status.windowDisplayEnable << 5)
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| (status.bgTiledataSelect << 4)
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| (status.bgTilemapSelect << 3)
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| (status.obSize << 2)
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| (status.obEnable << 1)
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| (status.bgEnable << 0);
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}
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if(addr == 0xff41) { //STAT
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return (status.interruptLYC << 6)
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| (status.interruptOAM << 5)
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| (status.interruptVblank << 4)
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| (status.interruptHblank << 3)
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| ((status.ly == status.lyc) << 2)
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| (status.mode << 0);
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}
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if(addr == 0xff42) { //SCY
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return status.scy;
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}
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if(addr == 0xff43) { //SCX
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return status.scx;
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}
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if(addr == 0xff44) { //LY
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return status.ly;
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}
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if(addr == 0xff45) { //LYC
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return status.lyc;
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}
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if(addr == 0xff47) { //BGP
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return (bgp[3] << 6)
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| (bgp[2] << 4)
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| (bgp[1] << 2)
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| (bgp[0] << 0);
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}
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if(addr == 0xff48) { //OBP0
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return (obp[0][3] << 6)
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| (obp[0][2] << 4)
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| (obp[0][1] << 2)
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| (obp[0][0] << 0);
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}
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if(addr == 0xff49) { //OBP1
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return (obp[1][3] << 6)
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| (obp[1][2] << 4)
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| (obp[1][1] << 2)
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| (obp[1][0] << 0);
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}
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if(addr == 0xff4a) { //WY
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return status.wy;
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}
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if(addr == 0xff4b) { //WX
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return status.wx;
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}
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if(addr == 0xff4f) { //VBK
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return status.vramBank;
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}
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if(addr == 0xff68) { //BGPI
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return status.bgpiIncrement << 7 | status.bgpi;
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}
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if(addr == 0xff69) { //BGPD
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return bgpd[status.bgpi];
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}
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if(addr == 0xff6a) { //OBPI
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return status.obpiIncrement << 7 | status.obpi;
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}
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if(addr == 0xff6b) { //OBPD
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return obpd[status.obpi];
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}
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return 0xff; //should never occur
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}
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auto PPU::writeIO(uint16 addr, uint8 data) -> void {
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if(addr >= 0x8000 && addr <= 0x9fff) {
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vram[vramAddress(addr)] = data;
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return;
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}
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if(addr >= 0xfe00 && addr <= 0xfe9f) {
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if(status.dmaActive && status.dmaClock >= 8) return;
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oam[addr & 0xff] = data;
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return;
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}
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if(addr == 0xff40) { //LCDC
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if(status.displayEnable && !data.bit(7)) {
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status.ly = 0;
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status.lx = 0;
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//restart cothread to begin new frame
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auto clock = Thread::clock();
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create(Enter, 4 * 1024 * 1024);
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Thread::setClock(clock);
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}
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status.displayEnable = data & 0x80;
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status.windowTilemapSelect = data & 0x40;
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status.windowDisplayEnable = data & 0x20;
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status.bgTiledataSelect = data & 0x10;
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status.bgTilemapSelect = data & 0x08;
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status.obSize = data & 0x04;
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status.obEnable = data & 0x02;
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status.bgEnable = data & 0x01;
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return;
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}
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if(addr == 0xff41) { //STAT
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status.interruptLYC = data & 0x40;
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status.interruptOAM = data & 0x20;
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status.interruptVblank = data & 0x10;
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status.interruptHblank = data & 0x08;
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//hardware bug: writes to STAT on DMG,SGB during vblank triggers STAT IRQ
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//note: this behavior isn't entirely correct; more research is needed ...
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if(!Model::GameBoyColor() && status.mode == 1) {
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cpu.raise(CPU::Interrupt::Stat);
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}
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return;
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}
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if(addr == 0xff42) { //SCY
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status.scy = data;
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return;
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}
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if(addr == 0xff43) { //SCX
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status.scx = data;
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return;
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}
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if(addr == 0xff44) { //LY
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status.ly = 0;
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return;
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}
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if(addr == 0xff45) { //LYC
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status.lyc = data;
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return;
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}
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if(addr == 0xff46) { //DMA
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status.dmaActive = true;
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status.dmaClock = 0;
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status.dmaBank = data;
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return;
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}
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if(addr == 0xff47) { //BGP
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bgp[3] = (data >> 6) & 3;
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bgp[2] = (data >> 4) & 3;
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bgp[1] = (data >> 2) & 3;
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bgp[0] = (data >> 0) & 3;
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return;
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}
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if(addr == 0xff48) { //OBP0
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obp[0][3] = (data >> 6) & 3;
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obp[0][2] = (data >> 4) & 3;
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obp[0][1] = (data >> 2) & 3;
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obp[0][0] = (data >> 0) & 3;
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return;
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}
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if(addr == 0xff49) { //OBP1
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obp[1][3] = (data >> 6) & 3;
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obp[1][2] = (data >> 4) & 3;
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obp[1][1] = (data >> 2) & 3;
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obp[1][0] = (data >> 0) & 3;
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return;
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}
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if(addr == 0xff4a) { //WY
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status.wy = data;
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return;
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}
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if(addr == 0xff4b) { //WX
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status.wx = data;
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return;
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}
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if(addr == 0xff4f) { //VBK
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status.vramBank = data & 1;
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return;
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}
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if(addr == 0xff68) { //BGPI
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status.bgpiIncrement = data & 0x80;
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status.bgpi = data & 0x3f;
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return;
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}
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if(addr == 0xff69) { //BGPD
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bgpd[status.bgpi] = data;
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if(status.bgpiIncrement) status.bgpi++;
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return;
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}
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if(addr == 0xff6a) { //OBPI
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status.obpiIncrement = data & 0x80;
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status.obpi = data & 0x3f;
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}
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if(addr == 0xff6b) { //OBPD
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obpd[status.obpi] = data;
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if(status.obpiIncrement) status.obpi++;
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}
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}
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