bsnes/higan/ws/interface/interface.cpp

121 lines
2.7 KiB
C++

#include <ws/ws.hpp>
namespace WonderSwan {
Settings settings;
#include "wonderswan.cpp"
#include "wonderswan-color.cpp"
Interface::Interface() {
Port hardwarePort{ID::Port::Hardware, "Hardware"};
{ Device device{ID::Device::Controls, "Controls"};
device.inputs.append({0, "Y1"});
device.inputs.append({0, "Y2"});
device.inputs.append({0, "Y3"});
device.inputs.append({0, "Y4"});
device.inputs.append({0, "X1"});
device.inputs.append({0, "X2"});
device.inputs.append({0, "X3"});
device.inputs.append({0, "X4"});
device.inputs.append({0, "B"});
device.inputs.append({0, "A"});
device.inputs.append({0, "Start"});
hardwarePort.devices.append(device);
}
ports.append(move(hardwarePort));
}
auto Interface::manifest() -> string {
return cartridge.information.manifest;
}
auto Interface::title() -> string {
return cartridge.information.title;
}
auto Interface::videoResolution() -> VideoResolution {
if(!settings.rotateLeft) {
return {224, 144, 224, 144, 1.0};
} else {
return {144, 224, 144, 224, 1.0};
}
}
auto Interface::loaded() -> bool {
return system.loaded();
}
auto Interface::sha256() -> string {
return cartridge.information.sha256;
}
auto Interface::save() -> void {
system.save();
}
auto Interface::unload() -> void {
save();
system.unload();
}
auto Interface::power() -> void {
system.power();
}
auto Interface::run() -> void {
system.run();
}
auto Interface::serialize() -> serializer {
system.runToSave();
return system.serialize();
}
auto Interface::unserialize(serializer& s) -> bool {
return system.unserialize(s);
}
auto Interface::cheatSet(const string_vector& list) -> void {
cheat.assign(list);
}
auto Interface::cap(const string& name) -> bool {
if(name == "Blur Emulation") return true;
if(name == "Color Emulation") return true;
if(name == "Rotate Display") return true;
return false;
}
auto Interface::get(const string& name) -> any {
if(name == "Blur Emulation") return settings.blurEmulation;
if(name == "Color Emulation") return settings.colorEmulation;
if(name == "Rotate Display") return settings.rotateLeft;
return {};
}
auto Interface::set(const string& name, const any& value) -> bool {
if(name == "Blur Emulation" && value.is<bool>()) {
settings.blurEmulation = value.get<bool>();
system.configureVideoEffects();
return true;
}
if(name == "Color Emulation" && value.is<bool>()) {
settings.colorEmulation = value.get<bool>();
system.configureVideoPalette();
return true;
}
if(name == "Rotate Display" && value.is<bool>()) {
settings.rotateLeft = value.get<bool>();
system.configureVideoEffects();
return true;
}
return false;
}
}