mirror of https://github.com/bsnes-emu/bsnes.git
72 lines
2.1 KiB
C++
72 lines
2.1 KiB
C++
#if defined(Hiro_Window)
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@interface CocoaWindow : NSWindow <NSWindowDelegate> {
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@public
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hiro::mWindow* window;
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NSMenu* menuBar;
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NSMenu* rootMenu;
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NSMenuItem* disableGatekeeper;
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NSTextField* statusBar;
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}
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-(id) initWith:(hiro::mWindow&)window;
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-(BOOL) canBecomeKeyWindow;
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-(BOOL) canBecomeMainWindow;
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-(void) windowDidBecomeMain:(NSNotification*)notification;
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-(void) windowDidMove:(NSNotification*)notification;
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-(void) windowDidResize:(NSNotification*)notification;
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-(BOOL) windowShouldClose:(id)sender;
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-(NSDragOperation) draggingEntered:(id<NSDraggingInfo>)sender;
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-(BOOL) performDragOperation:(id<NSDraggingInfo>)sender;
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-(NSMenu*) menuBar;
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-(void) menuAbout;
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-(void) menuPreferences;
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-(void) menuDisableGatekeeperAutoRearm;
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-(void) menuQuit;
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-(NSTextField*) statusBar;
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@end
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namespace hiro {
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struct pWindow : pObject {
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Declare(Window, Object)
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auto append(sMenuBar menuBar) -> void;
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auto append(sSizable sizable) -> void;
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auto append(sStatusBar statusBar) -> void;
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auto focused() const -> bool override;
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auto frameMargin() const -> Geometry;
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auto monitor() const -> uint;
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auto remove(sMenuBar menuBar) -> void;
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auto remove(sSizable sizable) -> void;
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auto remove(sStatusBar statusBar) -> void;
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auto setBackgroundColor(Color color) -> void;
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auto setDismissable(bool dismissable) -> void;
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auto setDroppable(bool droppable) -> void;
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auto setFocused() -> void override;
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auto setFullScreen(bool fullScreen) -> void;
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auto setGeometry(Geometry geometry) -> void;
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auto setMaximized(bool maximized) -> void;
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auto setMaximumSize(Size size) -> void;
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auto setMinimized(bool minimized) -> void;
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auto setMinimumSize(Size size) -> void;
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auto setModal(bool modal) -> void;
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auto setResizable(bool resizable) -> void;
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auto setTitle(const string& text) -> void;
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auto setVisible(bool visible) -> void;
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auto moveEvent() -> void;
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auto sizeEvent() -> void;
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auto statusBarHeight() -> uint;
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auto statusBarReposition() -> void;
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auto _append(mWidget& widget) -> void;
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auto _geometry() -> Geometry;
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CocoaWindow* cocoaWindow = nullptr;
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Geometry windowedGeometry;
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};
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}
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#endif
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