mirror of https://github.com/bsnes-emu/bsnes.git
570 lines
20 KiB
C++
570 lines
20 KiB
C++
#include "../bsnes.hpp"
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Presentation presentation;
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auto Presentation::create() -> void {
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systemMenu.setText(tr("System"));
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loadGame.setIcon(Icon::Action::Open).setText({tr("Load Game"), " ..."}).onActivate([&] {
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program.load();
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});
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loadRecentGame.setIcon(Icon::Action::Open).setText(tr("Load Recent Game"));
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updateRecentGames();
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resetSystem.setIcon(Icon::Action::Refresh).setText(tr("Reset System")).setEnabled(false).onActivate([&] {
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program.reset();
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});
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unloadGame.setIcon(Icon::Action::Remove).setText(tr("Unload Game")).setEnabled(false).onActivate([&] {
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program.unload();
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});
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controllerPort1.setIcon(Icon::Device::Joypad).setText(tr("Controller Port 1"));
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controllerPort2.setIcon(Icon::Device::Joypad).setText(tr("Controller Port 2"));
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expansionPort.setIcon(Icon::Device::Storage).setText(tr("Expansion Port"));
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updateDeviceMenu();
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quit.setIcon(Icon::Action::Quit).setText(tr("Quit")).onActivate([&] { program.quit(); });
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settingsMenu.setText(tr("Settings"));
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sizeMenu.setIcon(Icon::Emblem::Image).setText("Size");
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updateSizeMenu();
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outputMenu.setIcon(Icon::Emblem::Image).setText("Output");
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centerViewport.setText("Center").onActivate([&] {
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settings.video.output = "Center";
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resizeViewport();
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});
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scaleViewport.setText("Scale").onActivate([&] {
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settings.video.output = "Scale";
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resizeViewport();
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});
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stretchViewport.setText("Stretch").onActivate([&] {
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settings.video.output = "Stretch";
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resizeViewport();
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});
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if(settings.video.output == "Center") centerViewport.setChecked();
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if(settings.video.output == "Scale") scaleViewport.setChecked();
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if(settings.video.output == "Stretch") stretchViewport.setChecked();
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aspectCorrection.setText("Aspect Correction").setChecked(settings.video.aspectCorrection).onToggle([&] {
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settings.video.aspectCorrection = aspectCorrection.checked();
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resizeWindow();
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});
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showOverscanArea.setText("Show Overscan Area").setChecked(settings.video.overscan).onToggle([&] {
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settings.video.overscan = showOverscanArea.checked();
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resizeWindow();
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});
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blurEmulation.setText("Blur Emulation").setChecked(settings.video.blur).onToggle([&] {
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settings.video.blur = blurEmulation.checked();
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emulator->configure("Video/BlurEmulation", blurEmulation.checked());
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}).doToggle();
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shaderMenu.setIcon(Icon::Emblem::Image).setText("Shader");
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muteAudio.setText("Mute Audio").setChecked(settings.audio.mute).onToggle([&] {
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settings.audio.mute = muteAudio.checked();
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program.updateAudioEffects();
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});
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showStatusBar.setText("Show Status Bar").setChecked(settings.general.statusBar).onToggle([&] {
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settings.general.statusBar = showStatusBar.checked();
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if(!showStatusBar.checked()) {
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layout.remove(statusLayout);
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} else {
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layout.append(statusLayout, Size{~0, StatusHeight});
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}
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if(visible()) resizeWindow();
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});
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videoSettings.setIcon(Icon::Device::Display).setText("Video ...").onActivate([&] { settingsWindow.show(0); });
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audioSettings.setIcon(Icon::Device::Speaker).setText("Audio ...").onActivate([&] { settingsWindow.show(1); });
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inputSettings.setIcon(Icon::Device::Joypad).setText("Input ...").onActivate([&] { settingsWindow.show(2); });
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hotkeySettings.setIcon(Icon::Device::Keyboard).setText("Hotkeys ...").onActivate([&] { settingsWindow.show(3); });
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pathSettings.setIcon(Icon::Emblem::Folder).setText("Paths ...").onActivate([&] { settingsWindow.show(4); });
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emulatorSettings.setIcon(Icon::Action::Settings).setText("Emulator ...").onActivate([&] { settingsWindow.show(5); });
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driverSettings.setIcon(Icon::Place::Settings).setText("Drivers ...").onActivate([&] { settingsWindow.show(6); });
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toolsMenu.setText(tr("Tools")).setVisible(false);
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saveState.setIcon(Icon::Action::Save).setText("Save State");
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for(uint index : range(QuickStates)) {
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MenuItem item{&saveState};
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item.setProperty("name", {"Quick/Slot ", 1 + index});
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item.setProperty("title", {"Slot ", 1 + index});
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item.setText({"Slot ", 1 + index});
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item.onActivate([=] { program.saveState({"Quick/Slot ", 1 + index}); });
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}
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loadState.setIcon(Icon::Media::Play).setText("Load State");
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for(uint index : range(QuickStates)) {
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MenuItem item{&loadState};
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item.setProperty("name", {"Quick/Slot ", 1 + index});
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item.setProperty("title", {"Slot ", 1 + index});
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item.setText({"Slot ", 1 + index});
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item.onActivate([=] { program.loadState({"Quick/Slot ", 1 + index}); });
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}
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loadState.append(MenuSeparator());
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loadState.append(MenuItem()
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.setProperty("name", "Quick/Undo")
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.setProperty("title", "Undo Last Save")
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.setIcon(Icon::Edit::Undo).setText("Undo Last Save").onActivate([&] {
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program.loadState("Quick/Undo");
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}));
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loadState.append(MenuItem()
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.setProperty("name", "Quick/Redo")
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.setProperty("title", "Redo Last Undo")
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.setIcon(Icon::Edit::Redo).setText("Redo Last Undo").onActivate([&] {
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program.loadState("Quick/Redo");
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}));
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loadState.append(MenuItem().setIcon(Icon::Edit::Clear).setText("Remove All States").onActivate([&] {
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if(MessageDialog("Are you sure you want to permanently remove all quick states for this game?").setParent(*this).question() == "Yes") {
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for(uint index : range(QuickStates)) program.removeState({"Quick/Slot ", 1 + index});
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program.removeState("Quick/Undo");
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program.removeState("Quick/Redo");
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}
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}));
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speedMenu.setIcon(Icon::Device::Clock).setText("Speed").setEnabled(!settings.video.blocking && settings.audio.blocking);
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speedSlowest.setText("50% (Slowest)").setProperty("multiplier", "2.0").onActivate([&] { program.updateAudioFrequency(); });
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speedSlow.setText("75% (Slow)").setProperty("multiplier", "1.333").onActivate([&] { program.updateAudioFrequency(); });
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speedNormal.setText("100% (Normal)").setProperty("multiplier", "1.0").onActivate([&] { program.updateAudioFrequency(); });
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speedFast.setText("150% (Fast)").setProperty("multiplier", "0.667").onActivate([&] { program.updateAudioFrequency(); });
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speedFastest.setText("200% (Fastest)").setProperty("multiplier", "0.5").onActivate([&] { program.updateAudioFrequency(); });
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pauseEmulation.setText("Pause Emulation").onToggle([&] {
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if(pauseEmulation.checked()) audio.clear();
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});
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frameAdvance.setIcon(Icon::Media::Next).setText("Frame Advance").onActivate([&] {
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pauseEmulation.setChecked(false);
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program.frameAdvance = true;
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});
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captureScreenshot.setIcon(Icon::Emblem::Image).setText("Capture Screenshot").onActivate([&] {
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program.captureScreenshot();
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});
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cheatEditor.setIcon(Icon::Edit::Replace).setText("Cheat Editor ...").onActivate([&] { toolsWindow.show(0); });
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stateManager.setIcon(Icon::Application::FileManager).setText("State Manager ...").onActivate([&] { toolsWindow.show(1); });
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manifestViewer.setIcon(Icon::Emblem::Text).setText("Manifest Viewer ...").onActivate([&] { toolsWindow.show(2); });
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helpMenu.setText(tr("Help"));
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documentation.setIcon(Icon::Application::Browser).setText({tr("Documentation"), " ..."}).onActivate([&] {
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invoke("https://doc.byuu.org/bsnes/");
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});
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about.setIcon(Icon::Prompt::Question).setText({tr("About"), " ..."}).onActivate([&] {
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AboutDialog()
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.setLogo(Resource::Logo)
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.setVersion(Emulator::Version)
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.setAuthor("byuu")
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.setLicense("GPLv3")
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.setWebsite("https://byuu.org/")
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.setParent(*this)
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.show();
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});
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viewport.setDroppable().onDrop([&](vector<string> locations) {
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program.gameQueue = locations;
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program.load();
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setFocused();
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}).onSize([&] {
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configureViewport();
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});
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iconLayout.setAlignment(0.0);
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image icon{Resource::Icon};
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icon.alphaBlend(0x000000);
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iconCanvas.setIcon(icon);
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if(!settings.general.statusBar) layout.remove(statusLayout);
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auto font = Font().setBold();
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auto back = Color{ 32, 32, 32};
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auto fore = Color{255, 255, 255};
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updateStatusIcon();
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spacerIcon.setBackgroundColor(back).setForegroundColor(fore);
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spacerLeft.setBackgroundColor(back).setForegroundColor(fore);
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statusLeft.setFont(font);
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statusLeft.setAlignment(0.0);
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statusLeft.setBackgroundColor(back);
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statusLeft.setForegroundColor(fore);
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statusRight.setFont(font);
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statusRight.setAlignment(1.0);
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statusRight.setBackgroundColor(back);
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statusRight.setForegroundColor(fore);
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spacerRight.setBackgroundColor(back).setForegroundColor(fore);
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program.updateStatus();
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onClose([&] {
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program.quit();
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});
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onSize([&] {
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resizeViewport();
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});
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setTitle({"bsnes v", Emulator::Version});
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setBackgroundColor({0, 0, 0});
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resizeWindow();
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setCentered();
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setFullScreen(startFullScreen);
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#if defined(PLATFORM_MACOS)
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Application::Cocoa::onAbout([&] { about.doActivate(); });
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Application::Cocoa::onActivate([&] { setFocused(); });
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Application::Cocoa::onPreferences([&] { settingsWindow.show(2); });
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Application::Cocoa::onQuit([&] { doClose(); });
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#endif
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}
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auto Presentation::updateStatusIcon() -> void {
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image icon;
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icon.allocate(16, StatusHeight);
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icon.fill(0xff202020);
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if(emulator->loaded()) {
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image emblem{program.verified() ? (image)Icon::Emblem::Program : (image)Icon::Emblem::Binary};
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icon.impose(image::blend::sourceAlpha, 0, (StatusHeight - 16) / 2, emblem, 0, 0, 16, 16);
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}
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statusIcon.setIcon(icon);
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}
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auto Presentation::configureViewport() -> void {
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uint width = viewport.geometry().width();
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uint height = viewport.geometry().height();
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video.configure(width, height, 60, 60);
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}
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auto Presentation::clearViewport() -> void {
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if(!emulator->loaded()) viewportLayout.setPadding();
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if(!visible() || !video) return;
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uint32_t opaqueBlack = 0xff000000;
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if(settings.video.format == "RGB30") opaqueBlack = 0xc0000000;
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uint width = 16;
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uint height = 16;
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if(auto [output, length] = video.acquire(width, height); output) {
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for(uint y : range(height)) {
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auto line = output + y * (length >> 2);
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for(uint x : range(width)) *line++ = opaqueBlack;
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}
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video.release();
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video.output();
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}
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}
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auto Presentation::resizeViewport() -> void {
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uint layoutWidth = viewportLayout.geometry().width();
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uint layoutHeight = viewportLayout.geometry().height();
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uint width = 256 * (settings.video.aspectCorrection ? 8.0 / 7.0 : 1.0);
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uint height = (settings.video.overscan ? 240.0 : 224.0);
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uint viewportWidth, viewportHeight;
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if(visible() && !fullScreen()) {
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uint widthMultiplier = layoutWidth / width;
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uint heightMultiplier = layoutHeight / height;
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uint multiplier = max(1, min(widthMultiplier, heightMultiplier));
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settings.video.multiplier = multiplier;
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for(auto item : sizeGroup.objects<MenuRadioItem>()) {
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if(auto property = item.property("multiplier")) {
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if(property.natural() == multiplier) item.setChecked();
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}
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}
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}
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if(!emulator->loaded()) return clearViewport();
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if(!video) return;
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if(settings.video.output == "Center") {
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uint widthMultiplier = layoutWidth / width;
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uint heightMultiplier = layoutHeight / height;
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uint multiplier = min(widthMultiplier, heightMultiplier);
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viewportWidth = width * multiplier;
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viewportHeight = height * multiplier;
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} else if(settings.video.output == "Scale") {
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double widthMultiplier = (double)layoutWidth / width;
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double heightMultiplier = (double)layoutHeight / height;
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double multiplier = min(widthMultiplier, heightMultiplier);
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viewportWidth = width * multiplier;
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viewportHeight = height * multiplier;
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} else if(settings.video.output == "Stretch" || 1) {
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viewportWidth = layoutWidth;
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viewportHeight = layoutHeight;
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}
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//center viewport within viewportLayout by use of viewportLayout padding
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uint paddingWidth = layoutWidth - viewportWidth;
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uint paddingHeight = layoutHeight - viewportHeight;
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viewportLayout.setPadding({
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paddingWidth / 2, paddingHeight / 2,
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paddingWidth - paddingWidth / 2, paddingHeight - paddingHeight / 2
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});
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}
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auto Presentation::resizeWindow() -> void {
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if(fullScreen()) return;
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if(maximized()) setMaximized(false);
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uint width = 256 * (settings.video.aspectCorrection ? 8.0 / 7.0 : 1.0);
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uint height = (settings.video.overscan ? 240.0 : 224.0);
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uint multiplier = max(1, settings.video.multiplier);
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uint statusHeight = settings.general.statusBar ? StatusHeight : 0;
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setMinimumSize({width, height + statusHeight});
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setSize({width * multiplier, height * multiplier + statusHeight});
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resizeViewport();
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}
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auto Presentation::toggleFullscreenMode() -> void {
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if(!fullScreen()) {
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if(settings.general.statusBar) layout.remove(statusLayout);
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menuBar.setVisible(false);
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setFullScreen(true);
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video.setExclusive(settings.video.exclusive);
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if(video.exclusive()) setVisible(false);
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if(!input.acquired()) input.acquire();
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resizeViewport();
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} else {
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if(input.acquired()) input.release();
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if(video.exclusive()) setVisible(true);
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video.setExclusive(false);
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setFullScreen(false);
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menuBar.setVisible(true);
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if(settings.general.statusBar) layout.append(statusLayout, Size{~0, StatusHeight});
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resizeWindow();
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setCentered();
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}
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}
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auto Presentation::updateDeviceMenu() -> void {
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controllerPort1.reset();
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controllerPort2.reset();
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expansionPort.reset();
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auto information = emulator->information();
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for(auto& port : emulator->ports()) {
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Menu* menu = nullptr;
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if(port.name == "Controller Port 1") menu = &controllerPort1;
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if(port.name == "Controller Port 2") menu = &controllerPort2;
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if(port.name == "Expansion Port") menu = &expansionPort;
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if(!menu) continue;
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auto path = string{information.name, "/", port.name}.replace(" ", "");
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auto deviceName = settings(path).text();
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auto deviceID = emulator->connected(port.id);
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Group devices;
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for(auto& device : emulator->devices(port.id)) {
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if(port.name == "Expansion Port" && device.name == "21fx") continue;
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MenuRadioItem item{menu};
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item.setProperty("deviceID", device.id);
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item.setText(tr(device.name));
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item.onActivate([=] {
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settings(path).setValue(device.name);
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emulator->connect(port.id, device.id);
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updateDeviceSelections();
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});
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devices.append(item);
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if(deviceName == device.name) item.doActivate();
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if(!deviceName && deviceID == device.id) item.doActivate();
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}
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}
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updateDeviceSelections();
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}
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auto Presentation::updateDeviceSelections() -> void {
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for(auto& port : emulator->ports()) {
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Menu* menu = nullptr;
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if(port.name == "Controller Port 1") menu = &controllerPort1;
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if(port.name == "Controller Port 2") menu = &controllerPort2;
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if(port.name == "Expansion Port") menu = &expansionPort;
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if(!menu) continue;
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auto deviceID = emulator->connected(port.id);
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for(auto& action : menu->actions()) {
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if(auto item = action.cast<MenuRadioItem>()) {
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if(item.property("deviceID").natural() == deviceID) {
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item.setChecked();
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break;
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}
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}
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}
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}
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}
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//generate a list of size multipliers
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auto Presentation::updateSizeMenu() -> void {
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assert(sizeMenu.actionCount() == 0); //should only be called once
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//determine the largest multiplier that can be used by the largest monitor found
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uint height = 1;
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for(uint monitor : range(Monitor::count())) {
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height = max(height, Monitor::workspace(monitor).height());
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}
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uint multipliers = max(1, height / 240);
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for(uint multiplier : range(1, multipliers + 1)) {
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MenuRadioItem item{&sizeMenu};
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item.setProperty("multiplier", multiplier);
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item.setText({multiplier, "x (", 240 * multiplier, "p)"});
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item.onActivate([=] {
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settings.video.multiplier = multiplier;
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resizeWindow();
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});
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sizeGroup.append(item);
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}
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for(auto item : sizeGroup.objects<MenuRadioItem>()) {
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if(settings.video.multiplier == item.property("multiplier").natural()) {
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item.setChecked();
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}
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}
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sizeMenu.append(MenuSeparator());
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sizeMenu.append(MenuItem().setIcon(Icon::Action::Remove).setText("Shrink Window To Size").onActivate([&] {
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resizeWindow();
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}));
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sizeMenu.append(MenuItem().setIcon(Icon::Place::Settings).setText("Center Window").onActivate([&] {
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setCentered();
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}));
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}
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auto Presentation::updateStateMenus() -> void {
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auto states = program.availableStates("Quick/");
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for(auto& action : saveState.actions()) {
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if(auto item = action.cast<MenuItem>()) {
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if(auto name = item.property("name")) {
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if(auto offset = states.find([&](auto& state) { return state.name == name; })) {
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item.setText({item.property("title"), " (", chrono::local::datetime(states[*offset].date), ")"});
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} else {
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item.setText({item.property("title"), " (empty)"});
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}
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}
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}
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}
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for(auto& action : loadState.actions()) {
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if(auto item = action.cast<MenuItem>()) {
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if(auto name = item.property("name")) {
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if(auto offset = states.find([&](auto& state) { return state.name == name; })) {
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item.setEnabled(true);
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item.setText({item.property("title"), " (", chrono::local::datetime(states[*offset].date), ")"});
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} else {
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item.setEnabled(false);
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item.setText({item.property("title"), " (empty)"});
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}
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}
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}
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}
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}
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auto Presentation::updateRecentGames() -> void {
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loadRecentGame.reset();
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//remove missing games from list
|
|
for(uint index = 0; index < RecentGames;) {
|
|
auto games = settings[{"Game/Recent/", 1 + index}].text();
|
|
bool missing = false;
|
|
if(games) {
|
|
for(auto& game : games.split("|")) {
|
|
if(!inode::exists(game.split(";").last())) missing = true;
|
|
}
|
|
}
|
|
if(missing) {
|
|
//will read one past the end of Games/Recent[RecentGames] by design:
|
|
//this will always return an empty string to clear the last item in the list
|
|
for(uint offset = index; offset < RecentGames; offset++) {
|
|
settings[{"Game/Recent/", 1 + offset}].setValue(
|
|
settings[{"Game/Recent/", 2 + offset}].text()
|
|
);
|
|
}
|
|
} else {
|
|
index++;
|
|
}
|
|
}
|
|
|
|
//update list
|
|
for(auto index : range(RecentGames)) {
|
|
MenuItem item{&loadRecentGame};
|
|
if(auto game = settings[{"Game/Recent/", 1 + index}].text()) {
|
|
string displayName;
|
|
auto games = game.split("|");
|
|
for(auto& game : games) {
|
|
displayName.append(Location::prefix(game.split(";", 1L).last()), " + ");
|
|
}
|
|
displayName.trimRight(" + ", 1L);
|
|
item.setIcon(games(0).endsWith("/") ? (image)Icon::Action::Open : (image)Icon::Emblem::File);
|
|
item.setText(displayName);
|
|
item.onActivate([=] {
|
|
program.gameQueue = games;
|
|
program.load();
|
|
});
|
|
} else {
|
|
item.setText({"(", tr("empty"), ")"});
|
|
item.setEnabled(false);
|
|
}
|
|
}
|
|
|
|
loadRecentGame.append(MenuSeparator());
|
|
loadRecentGame.append(MenuItem().setIcon(Icon::Edit::Clear).setText(tr("Clear List")).onActivate([&] {
|
|
for(auto index : range(RecentGames)) {
|
|
settings({"Game/Recent/", 1 + index}).setValue("");
|
|
}
|
|
updateRecentGames();
|
|
}));
|
|
}
|
|
|
|
auto Presentation::addRecentGame(string location) -> void {
|
|
for(uint index : range(RecentGames + 1)) {
|
|
auto value = settings[{"Game/Recent/", 1 + index}].text();
|
|
if(!value || value == location) {
|
|
for(uint n : reverse(range(index + 1))) {
|
|
if(1 + n > RecentGames) continue;
|
|
settings({"Game/Recent/", 1 + n}).setValue(settings[{"Game/Recent/", n}].text());
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
settings("Game/Recent/1").setValue(location);
|
|
updateRecentGames();
|
|
}
|
|
|
|
auto Presentation::updateShaders() -> void {
|
|
shaderMenu.reset();
|
|
shaderMenu.setEnabled(video.hasShader());
|
|
if(!video.hasShader()) return;
|
|
|
|
Group shaders;
|
|
|
|
MenuRadioItem none{&shaderMenu};
|
|
none.setText("None").onActivate([&] {
|
|
settings.video.shader = "None";
|
|
program.updateVideoShader();
|
|
});
|
|
shaders.append(none);
|
|
|
|
MenuRadioItem blur{&shaderMenu};
|
|
blur.setText("Blur").onActivate([&] {
|
|
settings.video.shader = "Blur";
|
|
program.updateVideoShader();
|
|
});
|
|
shaders.append(blur);
|
|
|
|
auto location = locate("shaders/");
|
|
|
|
if(settings.video.driver == "OpenGL 3.2") {
|
|
for(auto shader : directory::folders(location, "*.shader")) {
|
|
if(shaders.objectCount() == 2) shaderMenu.append(MenuSeparator());
|
|
MenuRadioItem item{&shaderMenu};
|
|
item.setText(string{shader}.trimRight(".shader/", 1L)).onActivate([=] {
|
|
settings.video.shader = {location, shader};
|
|
program.updateVideoShader();
|
|
});
|
|
shaders.append(item);
|
|
}
|
|
}
|
|
|
|
if(settings.video.shader == "None") none.setChecked();
|
|
if(settings.video.shader == "Blur") blur.setChecked();
|
|
for(auto item : shaders.objects<MenuRadioItem>()) {
|
|
if(settings.video.shader == string{location, item.text(), ".shader/"}) {
|
|
item.setChecked();
|
|
}
|
|
}
|
|
}
|