bsnes is a Super Nintendo (SNES) emulator focused on performance, features, and ease of use.
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Tim Allen 4dbce5a0b2 Update to v073r03 release.
byuu says:

Changelog:
- much tighter SGB integration, but this is still a work-in-progress
  - memory::gb(rom,ram,rtc) is gone, uses GameBoy:: memory structures
    directly (a big gain, no need to copy memory to save and load)
  - UI-based cartridge loading works with GameBoy:: directly as well
    - libsnes will need to be updated internally to reflect this
  - games can save and load (even before bgameboy can, hah)
  - save states hooked up, but they crash the DMG. I don't know why, as
    if it was hard enough saving states with libco, try doing it for an
    emulator inside an emulator >_<
- last remnants of old SGB stuff removed, <sueprgameboy> XML converted
  to <icd2>
- looks like the XML list idea is looking pretty useless for
  SNES::Cartridge now that bgameboy handles its own XML mapping
2011-01-08 21:06:09 +11:00
bsnes Update to v073r03 release. 2011-01-08 21:06:09 +11:00
shaders Update to v073 release. 2010-12-26 23:24:34 +11:00
snesfilter Update to v072r01 release. 2010-10-26 23:01:41 +11:00
snespurify Update to v073 release. 2010-12-26 23:24:34 +11:00
snesreader Include all the code from the bsnes v068 tarball. 2010-10-20 22:30:34 +11:00