bsnes/icarus/icarus.cpp

157 lines
3.9 KiB
C++

#include <nall/nall.hpp>
using namespace nall;
#include <hiro/hiro.hpp>
using namespace hiro;
auto locate(string name) -> string {
string location = {Path::program(), name};
if(inode::exists(location)) return location;
directory::create({Path::userData(), "bsnes/"});
return {Path::userData(), "bsnes/", name};
}
#include "settings.cpp"
Settings settings;
#include "heuristics/heuristics.hpp"
#include "heuristics/heuristics.cpp"
#include "heuristics/famicom.cpp"
#include "heuristics/super-famicom.cpp"
#include "heuristics/sg-1000.cpp"
#include "heuristics/sc-3000.cpp"
#include "heuristics/master-system.cpp"
#include "heuristics/mega-drive.cpp"
#include "heuristics/pc-engine.cpp"
#include "heuristics/supergrafx.cpp"
#include "heuristics/colecovision.cpp"
#include "heuristics/msx.cpp"
#include "heuristics/game-boy.cpp"
#include "heuristics/game-boy-advance.cpp"
#include "heuristics/game-gear.cpp"
#include "heuristics/wonderswan.cpp"
#include "heuristics/neo-geo-pocket.cpp"
#include "heuristics/neo-geo-pocket-color.cpp"
#include "heuristics/bs-memory.cpp"
#include "heuristics/sufami-turbo.cpp"
#include "core/core.hpp"
#include "core/core.cpp"
#include "core/famicom.cpp"
#include "core/super-famicom.cpp"
#include "core/sg-1000.cpp"
#include "core/sc-3000.cpp"
#include "core/master-system.cpp"
#include "core/mega-drive.cpp"
#include "core/pc-engine.cpp"
#include "core/supergrafx.cpp"
#include "core/colecovision.cpp"
#include "core/msx.cpp"
#include "core/game-boy.cpp"
#include "core/game-boy-color.cpp"
#include "core/game-boy-advance.cpp"
#include "core/game-gear.cpp"
#include "core/wonderswan.cpp"
#include "core/wonderswan-color.cpp"
#include "core/neo-geo-pocket.cpp"
#include "core/neo-geo-pocket-color.cpp"
#include "core/pocket-challenge-v2.cpp"
#include "core/bs-memory.cpp"
#include "core/sufami-turbo.cpp"
#if !defined(ICARUS_LIBRARY)
Icarus icarus;
#include "ui/ui.hpp"
#include "ui/scan-dialog.cpp"
#include "ui/settings-dialog.cpp"
#include "ui/import-dialog.cpp"
#include "ui/error-dialog.cpp"
auto hiro::initialize() -> void {
Application::setName("icarus");
}
#include <nall/main.hpp>
auto nall::main(Arguments arguments) -> void {
if(arguments.size() == 1 && arguments[0] == "--name") {
return print("icarus");
}
if(arguments.size() == 2 && arguments[0] == "--manifest" && directory::exists(arguments[1])) {
return print(icarus.manifest(arguments[1]));
}
if(arguments.size() == 2 && arguments[0] == "--import" && file::exists(arguments[1])) {
if(string target = icarus.import(arguments[1])) {
return print(target, "\n");
}
return;
}
if(arguments.size() == 1 && arguments[0] == "--import") {
if(string source = BrowserDialog()
.setTitle("Load ROM File")
.setPath(settings["icarus/Path"].text())
.setFilters("ROM Files|"
"*.fc:*.nes:"
"*.sfc:*.smc:"
"*.sg1000:*.sg:"
"*.sc3000:*.sc:"
"*.ms:*.sms:"
"*.md:*.smd:*.gen:"
"*.pce:"
"*.sgx:"
"*.cv:*.col:"
"*.msx:"
"*.gb:"
"*.gbc:"
"*.gba:"
"*.gg:"
"*.ws:"
"*.wsc:"
"*.pc2:"
"*.ngp:"
"*.ngpc:*.ngc:"
"*.bs:"
"*.st:"
"*.zip"
).openFile()) {
if(string target = icarus.import(source)) {
settings["icarus/Path"].setValue(Location::path(source));
return print(target, "\n");
}
}
return;
}
new ScanDialog;
new SettingsDialog;
new ImportDialog;
new ErrorDialog;
#if defined(PLATFORM_MACOS)
Application::Cocoa::onAbout([&] {
MessageDialog().setTitle("About icarus").setText({
"icarus\n\n"
"Author: byuu\n"
"License: GPLv3\n"
"Website: https://byuu.org/\n"
}).information();
});
Application::Cocoa::onPreferences([&] {
scanDialog->settingsButton.doActivate();
});
Application::Cocoa::onQuit([&] {
Application::quit();
});
#endif
scanDialog->show();
Application::run();
settings.save();
}
#endif