mirror of https://github.com/bsnes-emu/bsnes.git
52 lines
1.1 KiB
C++
52 lines
1.1 KiB
C++
#if defined(Hiro_ComboButton)
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namespace hiro {
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auto pComboButtonItem::construct() -> void {
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if(auto parent = _parent()) {
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parent->lock();
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parent->qtComboButton->addItem("");
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_setState();
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parent->unlock();
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}
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}
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auto pComboButtonItem::destruct() -> void {
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if(auto parent = _parent()) {
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parent->lock();
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parent->qtComboButton->removeItem(self().offset());
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parent->unlock();
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}
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}
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auto pComboButtonItem::setImage(const Image& image) -> void {
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_setState();
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}
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auto pComboButtonItem::setSelected() -> void {
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_setState();
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}
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auto pComboButtonItem::setText(const string& text) -> void {
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_setState();
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}
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auto pComboButtonItem::_parent() -> maybe<pComboButton&> {
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if(auto parent = self().parentComboButton()) {
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if(auto self = parent->self()) return *self;
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}
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return nothing;
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}
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auto pComboButtonItem::_setState() -> void {
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if(auto parent = _parent()) {
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parent->qtComboButton->setItemIcon(self().offset(), CreateImage(state().image));
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if(state().selected) parent->qtComboButton->setCurrentIndex(self().offset());
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parent->qtComboButton->setItemText(self().offset(), QString::fromUtf8(state().text));
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}
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}
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}
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#endif
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