mirror of https://github.com/bsnes-emu/bsnes.git
105 lines
2.5 KiB
C++
105 lines
2.5 KiB
C++
#if defined(Hiro_TabFrame)
|
|
|
|
auto mTabFrame::allocate() -> pObject* {
|
|
return new pTabFrame(*this);
|
|
}
|
|
|
|
auto mTabFrame::destruct() -> void {
|
|
for(auto& item : state.items) item->destruct();
|
|
mWidget::destruct();
|
|
}
|
|
|
|
//
|
|
|
|
auto mTabFrame::append(sTabFrameItem item) -> type& {
|
|
if(!state.items) item->state.selected = true;
|
|
state.items.append(item);
|
|
item->setParent(this, itemCount() - 1);
|
|
signal(append, item);
|
|
return *this;
|
|
}
|
|
|
|
auto mTabFrame::doChange() const -> void {
|
|
if(state.onChange) return state.onChange();
|
|
}
|
|
|
|
auto mTabFrame::doClose(sTabFrameItem item) const -> void {
|
|
if(state.onClose) return state.onClose(item);
|
|
}
|
|
|
|
auto mTabFrame::doMove(sTabFrameItem from, sTabFrameItem to) const -> void {
|
|
if(state.onMove) return state.onMove(from, to);
|
|
}
|
|
|
|
auto mTabFrame::item(unsigned position) const -> TabFrameItem {
|
|
if(position < itemCount()) return state.items[position];
|
|
return {};
|
|
}
|
|
|
|
auto mTabFrame::itemCount() const -> unsigned {
|
|
return state.items.size();
|
|
}
|
|
|
|
auto mTabFrame::items() const -> vector<TabFrameItem> {
|
|
vector<TabFrameItem> items;
|
|
for(auto& item : state.items) items.append(item);
|
|
return items;
|
|
}
|
|
|
|
auto mTabFrame::navigation() const -> Navigation {
|
|
return state.navigation;
|
|
}
|
|
|
|
auto mTabFrame::onChange(const function<void ()>& callback) -> type& {
|
|
state.onChange = callback;
|
|
return *this;
|
|
}
|
|
|
|
auto mTabFrame::onClose(const function<void (TabFrameItem)>& callback) -> type& {
|
|
state.onClose = callback;
|
|
return *this;
|
|
}
|
|
|
|
auto mTabFrame::onMove(const function<void (TabFrameItem, TabFrameItem)>& callback) -> type& {
|
|
state.onMove = callback;
|
|
return *this;
|
|
}
|
|
|
|
auto mTabFrame::remove(sTabFrameItem item) -> type& {
|
|
auto offset = item->offset();
|
|
item->setParent();
|
|
signal(remove, item);
|
|
state.items.remove(item->offset());
|
|
for(auto n : range(offset, itemCount())) {
|
|
state.items[n]->adjustOffset(-1);
|
|
}
|
|
return *this;
|
|
}
|
|
|
|
auto mTabFrame::reset() -> type& {
|
|
while(state.items) remove(state.items.last());
|
|
return *this;
|
|
}
|
|
|
|
auto mTabFrame::selected() const -> TabFrameItem {
|
|
for(auto& item : state.items) {
|
|
if(item->selected()) return item;
|
|
}
|
|
return {};
|
|
}
|
|
|
|
auto mTabFrame::setNavigation(Navigation navigation) -> type& {
|
|
state.navigation = navigation;
|
|
signal(setNavigation, navigation);
|
|
return *this;
|
|
}
|
|
|
|
auto mTabFrame::setParent(mObject* parent, signed offset) -> type& {
|
|
for(auto n : rrange(state.items)) state.items[n]->destruct();
|
|
mObject::setParent(parent, offset);
|
|
for(auto& item : state.items) item->setParent(this, item->offset());
|
|
return *this;
|
|
}
|
|
|
|
#endif
|