bsnes/hiro/core/widget/tab-frame-item.cpp

104 lines
2.2 KiB
C++

#if defined(Hiro_TabFrame)
auto mTabFrameItem::allocate() -> pObject* {
return new pTabFrameItem(*this);
}
auto mTabFrameItem::destruct() -> void {
if(auto& layout = state.layout) layout->destruct();
mObject::destruct();
}
//
auto mTabFrameItem::append(sLayout layout) -> type& {
if(auto& layout = state.layout) remove(layout);
state.layout = layout;
layout->setParent(this, 0);
signal(append, layout);
return *this;
}
auto mTabFrameItem::closable() const -> bool {
return state.closable;
}
auto mTabFrameItem::image() const -> Image {
return state.image;
}
auto mTabFrameItem::layout() const -> Layout {
return state.layout;
}
auto mTabFrameItem::movable() const -> bool {
return state.movable;
}
auto mTabFrameItem::remove() -> type& {
if(auto tabFrame = parentTabFrame()) tabFrame->remove(*this);
return *this;
}
auto mTabFrameItem::remove(sLayout layout) -> type& {
signal(remove, layout);
state.layout.reset();
layout->setParent();
return *this;
}
auto mTabFrameItem::reset() -> type& {
if(auto layout = state.layout) remove(layout);
return *this;
}
auto mTabFrameItem::selected() const -> bool {
return state.selected;
}
auto mTabFrameItem::setClosable(bool closable) -> type& {
state.closable = closable;
signal(setClosable, closable);
return *this;
}
auto mTabFrameItem::setImage(const Image& image) -> type& {
state.image = image;
signal(setImage, image);
return *this;
}
auto mTabFrameItem::setMovable(bool movable) -> type& {
state.movable = movable;
signal(setMovable, movable);
return *this;
}
auto mTabFrameItem::setParent(mObject* parent, signed offset) -> type& {
if(auto layout = state.layout) layout->destruct();
mObject::setParent(parent, offset);
if(auto layout = state.layout) layout->setParent(this, layout->offset());
return *this;
}
auto mTabFrameItem::setSelected() -> type& {
if(auto parent = parentTabFrame()) {
for(auto& item : parent->state.items) item->state.selected = false;
}
state.selected = true;
signal(setSelected);
return *this;
}
auto mTabFrameItem::setText(const string& text) -> type& {
state.text = text;
signal(setText, text);
return *this;
}
auto mTabFrameItem::text() const -> string {
return state.text;
}
#endif