bsnes/sfc/controller/justifier/justifier.hpp

19 lines
380 B
C++

struct Justifier : Controller {
void enter();
uint2 data();
void latch(bool data);
Justifier(bool port, bool chained);
//private:
const bool chained; //true if the second justifier is attached to the first
const unsigned device;
bool latched;
unsigned counter;
bool active;
struct Player {
signed x, y;
bool trigger, start;
} player1, player2;
};