bsnes is a Super Nintendo (SNES) emulator focused on performance, features, and ease of use.
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Tim Allen 4c4e79aa0e Update to v106r66 release.
byuu says:

Changelog:

  - moved to GCC 8.2 and C++17
  - fixed compilation under FreeBSD 12.0
  - don't read beyond the file size in
    SuperFamicom::Cartridge::loadMemory
  - add missing I/O cycle HuC6280::instructionImmediate
  - serialize Mega Drive's Game Genie state
  - serialize SPC7110::Thread information
  - enable 30-bit color depth support under the GLX/OpenGL 2.0 driver
    (doesn't work with OpenGL 3.2 yet)

The 30-bit color depth option isn't super useful, but why not? I need to
update ruby to detect that the display is actually capable of it before
exposing an option that can result in the driver failing to initialize,
however.
2018-12-20 11:55:47 +11:00
docs docs: Review and update docs for v107. 2018-11-16 16:09:30 +11:00
genius Update to v106r65 release. 2018-10-04 20:12:11 +10:00
higan Update to v106r66 release. 2018-12-20 11:55:47 +11:00
hiro Update to v106r59 release. 2018-08-26 16:49:54 +10:00
icarus Update to v106r65 release. 2018-10-04 20:12:11 +10:00
libco Update to v105r1 release. 2017-11-07 09:05:54 +11:00
nall Update to v106r66 release. 2018-12-20 11:55:47 +11:00
ruby Update to v106r66 release. 2018-12-20 11:55:47 +11:00
shaders Install shaders somewhere that higan will find them. 2017-08-23 20:46:24 +10:00
.gitignore Convert README docs to MkDocs format. 2017-08-12 20:58:01 +10:00
.gitlab-ci.yml Update build instructions. 2018-10-04 22:17:49 +10:00
CONTRIBUTING.md docs: Review and update docs for v107. 2018-11-16 16:09:30 +11:00
GPLv3.txt Update version and license 2017-10-24 23:37:22 -04:00
LICENSE.txt Add icarus to LICENSE.txt 2017-10-25 18:22:10 -04:00
README.md docs: Review and update docs for v107. 2018-11-16 16:09:30 +11:00
README.txt docs: Review and update docs for v107. 2018-11-16 16:09:30 +11:00
mkdocs.yml Add credits from Talarubi's README.TXT to the docs. 2017-11-12 17:10:37 +11:00

README.md

The unofficial higan repository

higan emulates a number of classic video-game consoles of the 1980s and 1990s, allowing you to play classic games on a modern general-purpose computer.

This repository includes the source-code for stable and WIP releases of higan, starting during the development of v068. It also includes community-maintained documentation.

Basically, apart from .gitignore files, anything in the higan, hiro, icarus, libco, nall, ruby, or shaders directories should be exactly as it appeared in official releases. Everything else has been added for various reasons.

Official higan resources

Unofficial higan resources