bsnes/ruby/input/keyboard/xlib.cpp

175 lines
4.8 KiB
C++

#ifndef RUBY_INPUT_KEYBOARD_XLIB
#define RUBY_INPUT_KEYBOARD_XLIB
struct InputKeyboardXlib {
Input& input;
InputKeyboardXlib(Input& input) : input(input) {}
shared_pointer<HID::Keyboard> hid{new HID::Keyboard};
Display* display = nullptr;
struct Key {
string name;
uint keysym;
uint keycode;
};
vector<Key> keys;
auto assign(uint inputID, bool value) -> void {
auto& group = hid->buttons();
if(group.input(inputID).value() == value) return;
input.doChange(hid, HID::Keyboard::GroupID::Button, inputID, group.input(inputID).value(), value);
group.input(inputID).setValue(value);
}
auto poll(vector<shared_pointer<HID::Device>>& devices) -> void {
char state[32];
XQueryKeymap(display, state);
uint inputID = 0;
for(auto& key : keys) {
bool value = state[key.keycode >> 3] & (1 << (key.keycode & 7));
assign(inputID++, value);
}
devices.append(hid);
}
auto init() -> bool {
display = XOpenDisplay(0);
keys.append({"Escape", XK_Escape});
keys.append({"F1", XK_F1});
keys.append({"F2", XK_F2});
keys.append({"F3", XK_F3});
keys.append({"F4", XK_F4});
keys.append({"F5", XK_F5});
keys.append({"F6", XK_F6});
keys.append({"F7", XK_F7});
keys.append({"F8", XK_F8});
keys.append({"F9", XK_F9});
keys.append({"F10", XK_F10});
keys.append({"F11", XK_F11});
keys.append({"F12", XK_F12});
keys.append({"ScrollLock", XK_Scroll_Lock});
keys.append({"Pause", XK_Pause});
keys.append({"Tilde", XK_asciitilde});
keys.append({"Num0", XK_0});
keys.append({"Num1", XK_1});
keys.append({"Num2", XK_2});
keys.append({"Num3", XK_3});
keys.append({"Num4", XK_4});
keys.append({"Num5", XK_5});
keys.append({"Num6", XK_6});
keys.append({"Num7", XK_7});
keys.append({"Num8", XK_8});
keys.append({"Num9", XK_9});
keys.append({"Dash", XK_minus});
keys.append({"Equal", XK_equal});
keys.append({"Backspace", XK_BackSpace});
keys.append({"Insert", XK_Insert});
keys.append({"Delete", XK_Delete});
keys.append({"Home", XK_Home});
keys.append({"End", XK_End});
keys.append({"PageUp", XK_Prior});
keys.append({"PageDown", XK_Next});
keys.append({"A", XK_A});
keys.append({"B", XK_B});
keys.append({"C", XK_C});
keys.append({"D", XK_D});
keys.append({"E", XK_E});
keys.append({"F", XK_F});
keys.append({"G", XK_G});
keys.append({"H", XK_H});
keys.append({"I", XK_I});
keys.append({"J", XK_J});
keys.append({"K", XK_K});
keys.append({"L", XK_L});
keys.append({"M", XK_M});
keys.append({"N", XK_N});
keys.append({"O", XK_O});
keys.append({"P", XK_P});
keys.append({"Q", XK_Q});
keys.append({"R", XK_R});
keys.append({"S", XK_S});
keys.append({"T", XK_T});
keys.append({"U", XK_U});
keys.append({"V", XK_V});
keys.append({"W", XK_W});
keys.append({"X", XK_X});
keys.append({"Y", XK_Y});
keys.append({"Z", XK_Z});
keys.append({"LeftBracket", XK_bracketleft});
keys.append({"RightBracket", XK_bracketright});
keys.append({"Backslash", XK_backslash});
keys.append({"Semicolon", XK_semicolon});
keys.append({"Apostrophe", XK_apostrophe});
keys.append({"Comma", XK_comma});
keys.append({"Period", XK_period});
keys.append({"Slash", XK_slash});
keys.append({"Keypad0", XK_KP_0});
keys.append({"Keypad1", XK_KP_1});
keys.append({"Keypad2", XK_KP_2});
keys.append({"Keypad3", XK_KP_3});
keys.append({"Keypad4", XK_KP_4});
keys.append({"Keypad5", XK_KP_5});
keys.append({"Keypad6", XK_KP_6});
keys.append({"Keypad7", XK_KP_7});
keys.append({"Keypad8", XK_KP_8});
keys.append({"Keypad9", XK_KP_9});
keys.append({"Add", XK_KP_Add});
keys.append({"Subtract", XK_KP_Subtract});
keys.append({"Multiply", XK_KP_Multiply});
keys.append({"Divide", XK_KP_Divide});
keys.append({"Enter", XK_KP_Enter});
keys.append({"Up", XK_Up});
keys.append({"Down", XK_Down});
keys.append({"Left", XK_Left});
keys.append({"Right", XK_Right});
keys.append({"Tab", XK_Tab});
keys.append({"Return", XK_Return});
keys.append({"Spacebar", XK_space});
keys.append({"LeftControl", XK_Control_L});
keys.append({"RightControl", XK_Control_R});
keys.append({"LeftAlt", XK_Alt_L});
keys.append({"RightAlt", XK_Alt_R});
keys.append({"LeftShift", XK_Shift_L});
keys.append({"RightShift", XK_Shift_R});
keys.append({"LeftSuper", XK_Super_L});
keys.append({"RightSuper", XK_Super_R});
keys.append({"Menu", XK_Menu});
hid->setID(1);
for(auto& key : keys) {
hid->buttons().append(key.name);
key.keycode = XKeysymToKeycode(display, key.keysym);
}
return true;
}
auto term() -> void {
if(display) {
XCloseDisplay(display);
display = nullptr;
}
}
};
#endif