bsnes/ruby/input/keyboard/quartz.cpp

154 lines
5.0 KiB
C++

struct InputKeyboardQuartz {
Input& input;
InputKeyboardQuartz(Input& input) : input(input) {}
shared_pointer<HID::Keyboard> hid{new HID::Keyboard};
struct Key {
string name;
uint id;
};
vector<Key> keys;
auto assign(uint inputID, bool value) -> void {
auto& group = hid->buttons();
if(group.input(inputID).value() == value) return;
input.doChange(hid, HID::Keyboard::GroupID::Button, inputID, group.input(inputID).value(), value);
group.input(inputID).setValue(value);
}
auto poll(vector<shared_pointer<HID::Device>>& devices) -> void {
uint inputID = 0;
for(auto& key : keys) {
bool value = CGEventSourceKeyState(kCGEventSourceStateCombinedSessionState, key.id);
assign(inputID++, value);
}
devices.append(hid);
}
auto init() -> bool {
keys.append({"Escape", kVK_Escape});
keys.append({"F1", kVK_F1});
keys.append({"F2", kVK_F2});
keys.append({"F3", kVK_F3});
keys.append({"F4", kVK_F4});
keys.append({"F5", kVK_F5});
keys.append({"F6", kVK_F6});
keys.append({"F7", kVK_F7});
keys.append({"F8", kVK_F8});
keys.append({"F9", kVK_F9});
keys.append({"F10", kVK_F10});
keys.append({"F11", kVK_F11});
keys.append({"F12", kVK_F12});
keys.append({"F13", kVK_F13});
keys.append({"F14", kVK_F14});
keys.append({"F15", kVK_F15});
keys.append({"F16", kVK_F16});
keys.append({"F17", kVK_F17});
keys.append({"F18", kVK_F18});
keys.append({"F19", kVK_F19});
keys.append({"F20", kVK_F20});
keys.append({"Tilde", kVK_ANSI_Grave});
keys.append({"Num1", kVK_ANSI_1});
keys.append({"Num2", kVK_ANSI_2});
keys.append({"Num3", kVK_ANSI_3});
keys.append({"Num4", kVK_ANSI_4});
keys.append({"Num5", kVK_ANSI_5});
keys.append({"Num6", kVK_ANSI_6});
keys.append({"Num7", kVK_ANSI_7});
keys.append({"Num8", kVK_ANSI_8});
keys.append({"Num9", kVK_ANSI_9});
keys.append({"Num0", kVK_ANSI_0});
keys.append({"Dash", kVK_ANSI_Minus});
keys.append({"Equal", kVK_ANSI_Equal});
keys.append({"Delete", kVK_Delete});
keys.append({"Erase", kVK_ForwardDelete});
keys.append({"Home", kVK_Home});
keys.append({"End", kVK_End});
keys.append({"PageUp", kVK_PageUp});
keys.append({"PageDown", kVK_PageDown});
keys.append({"A", kVK_ANSI_A});
keys.append({"B", kVK_ANSI_B});
keys.append({"C", kVK_ANSI_C});
keys.append({"D", kVK_ANSI_D});
keys.append({"E", kVK_ANSI_E});
keys.append({"F", kVK_ANSI_F});
keys.append({"G", kVK_ANSI_G});
keys.append({"H", kVK_ANSI_H});
keys.append({"I", kVK_ANSI_I});
keys.append({"J", kVK_ANSI_J});
keys.append({"K", kVK_ANSI_K});
keys.append({"L", kVK_ANSI_L});
keys.append({"M", kVK_ANSI_M});
keys.append({"N", kVK_ANSI_N});
keys.append({"O", kVK_ANSI_O});
keys.append({"P", kVK_ANSI_P});
keys.append({"Q", kVK_ANSI_Q});
keys.append({"R", kVK_ANSI_R});
keys.append({"S", kVK_ANSI_S});
keys.append({"T", kVK_ANSI_T});
keys.append({"U", kVK_ANSI_U});
keys.append({"V", kVK_ANSI_V});
keys.append({"W", kVK_ANSI_W});
keys.append({"X", kVK_ANSI_X});
keys.append({"Y", kVK_ANSI_Y});
keys.append({"Z", kVK_ANSI_Z});
keys.append({"LeftBracket", kVK_ANSI_LeftBracket});
keys.append({"RightBracket", kVK_ANSI_RightBracket});
keys.append({"Backslash", kVK_ANSI_Backslash});
keys.append({"Semicolon", kVK_ANSI_Semicolon});
keys.append({"Apostrophe", kVK_ANSI_Quote});
keys.append({"Comma", kVK_ANSI_Comma});
keys.append({"Period", kVK_ANSI_Period});
keys.append({"Slash", kVK_ANSI_Slash});
keys.append({"Keypad1", kVK_ANSI_Keypad1});
keys.append({"Keypad2", kVK_ANSI_Keypad2});
keys.append({"Keypad3", kVK_ANSI_Keypad3});
keys.append({"Keypad4", kVK_ANSI_Keypad4});
keys.append({"Keypad5", kVK_ANSI_Keypad5});
keys.append({"Keypad6", kVK_ANSI_Keypad6});
keys.append({"Keypad7", kVK_ANSI_Keypad7});
keys.append({"Keypad8", kVK_ANSI_Keypad8});
keys.append({"Keypad9", kVK_ANSI_Keypad9});
keys.append({"Keypad0", kVK_ANSI_Keypad0});
keys.append({"Clear", kVK_ANSI_KeypadClear});
keys.append({"Equals", kVK_ANSI_KeypadEquals});
keys.append({"Divide", kVK_ANSI_KeypadDivide});
keys.append({"Multiply", kVK_ANSI_KeypadMultiply});
keys.append({"Subtract", kVK_ANSI_KeypadMinus});
keys.append({"Add", kVK_ANSI_KeypadPlus});
keys.append({"Enter", kVK_ANSI_KeypadEnter});
keys.append({"Decimal", kVK_ANSI_KeypadDecimal});
keys.append({"Up", kVK_UpArrow});
keys.append({"Down", kVK_DownArrow});
keys.append({"Left", kVK_LeftArrow});
keys.append({"Right", kVK_RightArrow});
keys.append({"Tab", kVK_Tab});
keys.append({"Return", kVK_Return});
keys.append({"Spacebar", kVK_Space});
keys.append({"Shift", kVK_Shift});
keys.append({"Control", kVK_Control});
keys.append({"Option", kVK_Option});
keys.append({"Command", kVK_Command});
hid->setID(1);
for(auto& key : keys) {
hid->buttons().append(key.name);
}
return true;
}
auto term() -> void {
}
};