mirror of https://github.com/bsnes-emu/bsnes.git
45 lines
1.0 KiB
C++
45 lines
1.0 KiB
C++
#pragma once
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//license: GPLv3
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//started: 2011-09-05
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#include <emulator/emulator.hpp>
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#include <emulator/thread.hpp>
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#include <emulator/scheduler.hpp>
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#include <emulator/cheat.hpp>
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#include <processor/r6502/r6502.hpp>
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namespace Famicom {
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using File = Emulator::File;
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using Thread = Emulator::Thread;
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using Scheduler = Emulator::Scheduler;
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using Cheat = Emulator::Cheat;
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extern Scheduler scheduler;
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extern Cheat cheat;
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struct Cothread : Thread {
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auto step(uint clocks) -> void;
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auto synchronizeCPU() -> void;
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};
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#include <fc/controller/controller.hpp>
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#include <fc/system/system.hpp>
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#include <fc/memory/memory.hpp>
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#include <fc/cartridge/cartridge.hpp>
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#include <fc/cpu/cpu.hpp>
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#include <fc/apu/apu.hpp>
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#include <fc/ppu/ppu.hpp>
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inline auto Cothread::step(uint clocks) -> void {
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clock += clocks * (uint64)cpu.frequency;
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synchronizeCPU();
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}
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inline auto Cothread::synchronizeCPU() -> void {
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if(clock >= 0 && !scheduler.synchronizing()) co_switch(cpu.thread);
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}
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}
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#include <fc/interface/interface.hpp>
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