mirror of https://github.com/bsnes-emu/bsnes.git
222 lines
6.1 KiB
C++
222 lines
6.1 KiB
C++
#pragma once
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namespace nall { namespace mosaic {
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struct context {
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context() {
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reset();
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}
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auto objectWidth() const -> uint { return blockWidth * tileWidth * mosaicWidth + paddingWidth; }
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auto objectHeight() const -> uint { return blockHeight * tileHeight * mosaicHeight + paddingHeight; }
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auto objectSize() const -> uint {
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uint size = blockStride * tileWidth * tileHeight * mosaicWidth * mosaicHeight
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+ blockOffset * tileHeight * mosaicWidth * mosaicHeight
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+ tileStride * mosaicWidth * mosaicHeight
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+ tileOffset * mosaicHeight;
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return max(1u, size);
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}
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auto reset() -> void {
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offset = 0;
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width = 0;
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height = 0;
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count = 0;
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endian = 1;
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order = 0;
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depth = 1;
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blockWidth = 1;
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blockHeight = 1;
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blockStride = 0;
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blockOffset = 0;
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block.reset();
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tileWidth = 1;
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tileHeight = 1;
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tileStride = 0;
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tileOffset = 0;
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tile.reset();
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mosaicWidth = 1;
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mosaicHeight = 1;
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mosaicStride = 0;
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mosaicOffset = 0;
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mosaic.reset();
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paddingWidth = 0;
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paddingHeight = 0;
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paddingColor = 0;
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palette.reset();
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}
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auto eval(const string& expression) -> uint {
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if(auto result = Eval::integer(expression)) return result();
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return 0u;
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}
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auto eval(vector<uint>& buffer, const string& expression_) -> void {
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string expression = expression_;
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bool function = false;
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for(auto& c : expression) {
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if(c == '(') function = true;
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if(c == ')') function = false;
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if(c == ',' && function == true) c = ';';
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}
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lstring list = expression.split(",");
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for(auto& item : list) {
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item.strip();
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if(item.match("f(?*) ?*")) {
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item.ltrim("f(", 1L);
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lstring part = item.split(") ", 1L);
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lstring args = part[0].split(";", 3L).strip();
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uint length = eval(args(0, "0"));
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uint offset = eval(args(1, "0"));
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uint stride = eval(args(2, "0"));
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if(args.size() < 2) offset = buffer.size();
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if(args.size() < 3) stride = 1;
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for(uint n = 0; n < length; n++) {
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string fn = part[1];
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fn.replace("n", string{n});
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fn.replace("o", string{offset});
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fn.replace("p", string{buffer.size()});
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buffer.resize(offset + 1);
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buffer[offset] = eval(fn);
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offset += stride;
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}
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} else if(item.match("base64*")) {
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uint offset = 0;
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item.ltrim("base64", 1L);
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if(item.match("(?*) *")) {
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item.ltrim("(", 1L);
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lstring part = item.split(") ", 1L);
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offset = eval(part[0]);
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item = part(1, "");
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}
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item.strip();
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for(auto& c : item) {
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if(c >= 'A' && c <= 'Z') buffer.append(offset + c - 'A' + 0);
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if(c >= 'a' && c <= 'z') buffer.append(offset + c - 'a' + 26);
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if(c >= '0' && c <= '9') buffer.append(offset + c - '0' + 52);
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if(c == '-') buffer.append(offset + 62);
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if(c == '_') buffer.append(offset + 63);
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}
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} else if(item.match("file *")) {
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item.ltrim("file ", 1L);
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item.strip();
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//...
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} else if(item.empty() == false) {
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buffer.append(eval(item));
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}
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}
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}
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auto parse(const string& data) -> void {
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reset();
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lstring lines = data.split("\n");
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for(auto& line : lines) {
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lstring part = line.split(":", 1L).strip();
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if(part.size() != 2) continue;
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if(part[0] == "offset") offset = eval(part[1]);
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if(part[0] == "width") width = eval(part[1]);
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if(part[0] == "height") height = eval(part[1]);
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if(part[0] == "count") count = eval(part[1]);
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if(part[0] == "endian") endian = eval(part[1]);
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if(part[0] == "order") order = eval(part[1]);
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if(part[0] == "depth") depth = eval(part[1]);
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if(part[0] == "blockWidth") blockWidth = eval(part[1]);
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if(part[0] == "blockHeight") blockHeight = eval(part[1]);
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if(part[0] == "blockStride") blockStride = eval(part[1]);
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if(part[0] == "blockOffset") blockOffset = eval(part[1]);
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if(part[0] == "block") eval(block, part[1]);
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if(part[0] == "tileWidth") tileWidth = eval(part[1]);
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if(part[0] == "tileHeight") tileHeight = eval(part[1]);
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if(part[0] == "tileStride") tileStride = eval(part[1]);
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if(part[0] == "tileOffset") tileOffset = eval(part[1]);
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if(part[0] == "tile") eval(tile, part[1]);
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if(part[0] == "mosaicWidth") mosaicWidth = eval(part[1]);
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if(part[0] == "mosaicHeight") mosaicHeight = eval(part[1]);
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if(part[0] == "mosaicStride") mosaicStride = eval(part[1]);
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if(part[0] == "mosaicOffset") mosaicOffset = eval(part[1]);
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if(part[0] == "mosaic") eval(mosaic, part[1]);
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if(part[0] == "paddingWidth") paddingWidth = eval(part[1]);
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if(part[0] == "paddingHeight") paddingHeight = eval(part[1]);
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if(part[0] == "paddingColor") paddingColor = eval(part[1]);
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if(part[0] == "palette") eval(palette, part[1]);
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}
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sanitize();
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}
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auto load(const string& filename) -> bool {
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if(auto filedata = string::read(filename)) {
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parse(filedata);
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return true;
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}
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return false;
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}
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auto sanitize() -> void {
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if(depth < 1) depth = 1;
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if(depth > 24) depth = 24;
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if(blockWidth < 1) blockWidth = 1;
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if(blockHeight < 1) blockHeight = 1;
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if(tileWidth < 1) tileWidth = 1;
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if(tileHeight < 1) tileHeight = 1;
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if(mosaicWidth < 1) mosaicWidth = 1;
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if(mosaicHeight < 1) mosaicHeight = 1;
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//set alpha to full opacity
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paddingColor |= 255u << 24;
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for(auto& color : palette) color |= 255u << 24;
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}
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uint offset;
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uint width;
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uint height;
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uint count;
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bool endian; //0 = lsb, 1 = msb
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bool order; //0 = linear, 1 = planar
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uint depth; //1 - 24bpp
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uint blockWidth;
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uint blockHeight;
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uint blockStride;
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uint blockOffset;
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vector<uint> block;
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uint tileWidth;
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uint tileHeight;
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uint tileStride;
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uint tileOffset;
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vector<uint> tile;
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uint mosaicWidth;
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uint mosaicHeight;
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uint mosaicStride;
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uint mosaicOffset;
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vector<uint> mosaic;
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uint paddingWidth;
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uint paddingHeight;
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uint paddingColor;
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vector<uint> palette;
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};
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}}
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