mirror of https://github.com/bsnes-emu/bsnes.git
18 lines
364 B
C++
18 lines
364 B
C++
struct Video {
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Video();
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auto reset() -> void;
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auto refresh() -> void;
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private:
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auto drawCursor(uint32 color, int x, int y) -> void;
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auto drawCursors() -> void;
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unique_pointer<uint32[]> output;
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unique_pointer<uint32[]> paletteLiteral;
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unique_pointer<uint32[]> paletteStandard;
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unique_pointer<uint32[]> paletteEmulation;
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};
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extern Video video;
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