mirror of https://github.com/bsnes-emu/bsnes.git
40 lines
1.2 KiB
C++
40 lines
1.2 KiB
C++
auto Program::loadMedia(string location) -> void {
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location.transform("\\", "/");
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if(!directory::exists(location)) return;
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string type = suffixname(location).ltrim(".");
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for(auto& emulator : emulators) {
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for(auto& media : emulator->media) {
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if(media.bootable == false) continue;
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if(media.type != type) continue;
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return loadMedia(*emulator, media, location);
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}
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}
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}
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auto Program::loadMedia(Emulator::Interface& _emulator, Emulator::Interface::Media& media, const string& location) -> void {
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unloadMedia();
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mediaPaths(0) = {userpath(), "Emulation/System/", media.name, ".sys/"};
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mediaPaths(media.id) = location;
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setEmulator(&_emulator);
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emulator().paletteUpdate(Emulator::Interface::PaletteMode::Standard);
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emulator().load(media.id);
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emulator().power();
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presentation->setTitle(emulator().title());
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presentation->systemMenu.setText(emulator().information.name).setVisible(true);
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}
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auto Program::unloadMedia() -> void {
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if(activeEmulator == nullptr) return;
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emulator().unload();
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setEmulator(nullptr);
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presentation->setTitle({"tomoko v", Emulator::Version});
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presentation->systemMenu.setVisible(false);
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drawSplashScreen();
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}
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