mirror of https://github.com/bsnes-emu/bsnes.git
82 lines
2.0 KiB
C++
82 lines
2.0 KiB
C++
#if defined(Hiro_Frame)
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@implementation CocoaFrame : NSBox
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-(id) initWith:(hiro::mFrame&)frameReference {
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if(self = [super initWithFrame:NSMakeRect(0, 0, 0, 0)]) {
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frame = &frameReference;
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[self setTitle:@""];
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}
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return self;
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}
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@end
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namespace hiro {
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auto pFrame::construct() -> void {
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@autoreleasepool {
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cocoaView = cocoaFrame = [[CocoaFrame alloc] initWith:self()];
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pWidget::construct();
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setText(state().text);
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}
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}
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auto pFrame::destruct() -> void {
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@autoreleasepool {
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[cocoaView release];
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}
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}
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auto pFrame::setEnabled(bool enabled) -> void {
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if(auto layout = _layout()) layout->setEnabled(layout->self().enabled(true));
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pWidget::setEnabled(enabled);
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}
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auto pFrame::setFont(const Font& font) -> void {
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@autoreleasepool {
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if(auto layout = _layout()) layout->setFont(layout->self().font(true));
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[cocoaView setTitleFont:pFont::create(font)];
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}
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}
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auto pFrame::setGeometry(Geometry geometry) -> void {
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bool empty = !state().text;
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Size size = pFont::size(self().font(true), state().text);
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pWidget::setGeometry({
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geometry.x() - 3, geometry.y() - (empty ? size.height() - 2 : 1),
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geometry.width() + 6, geometry.height() + (empty ? size.height() + 2 : 5)
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});
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if(auto layout = _layout()) {
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geometry.setX(geometry.x() + 1);
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geometry.setY(geometry.y() + (empty ? 1 : size.height() - 2));
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geometry.setWidth(geometry.width() - 2);
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geometry.setHeight(geometry.height() - (empty ? 1 : size.height() - 1));
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layout->setGeometry(geometry);
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}
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}
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auto pFrame::setText(const string& text) -> void {
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@autoreleasepool {
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[cocoaView setTitle:[NSString stringWithUTF8String:text]];
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}
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}
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auto pFrame::setVisible(bool visible) -> void {
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if(auto layout = _layout()) layout->setVisible(layout->self().visible(true));
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pWidget::setVisible(visible);
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}
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auto pFrame::_layout() -> maybe<pLayout&> {
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if(auto layout = state().layout) {
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if(auto self = layout->self()) return *self;
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}
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return nothing;
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}
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}
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#endif
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