mirror of https://github.com/bsnes-emu/bsnes.git
30 lines
564 B
C++
30 lines
564 B
C++
#include "SPC_DSP.h"
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struct DSP : Thread {
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enum : bool { Threaded = false };
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DSP();
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alwaysinline auto step(uint clocks) -> void;
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alwaysinline auto synchronizeSMP() -> void;
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auto mute() -> bool;
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auto read(uint8 addr) -> uint8;
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auto write(uint8 addr, uint8 data) -> void;
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auto enter() -> void;
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auto power() -> void;
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auto reset() -> void;
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auto channel_enable(uint channel, bool enable) -> void;
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auto serialize(serializer&) -> void;
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private:
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SPC_DSP spc_dsp;
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int16 samplebuffer[8192];
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bool channel_enabled[8];
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};
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extern DSP dsp;
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