bsnes/higan/ws/cartridge/cartridge.cpp

158 lines
4.3 KiB
C++

#include <ws/ws.hpp>
namespace WonderSwan {
Cartridge cartridge;
#include "memory.cpp"
#include "rtc.cpp"
#include "io.cpp"
#include "serialization.cpp"
auto Cartridge::Enter() -> void {
while(true) scheduler.synchronize(), cartridge.main();
}
auto Cartridge::main() -> void {
if(rtc.data) {
rtcTickSecond();
rtcCheckAlarm();
}
step(3'072'000);
}
auto Cartridge::step(uint clocks) -> void {
Thread::step(clocks);
synchronize(cpu);
}
auto Cartridge::power() -> void {
create(Cartridge::Enter, 3'072'000);
eeprom.power();
bus.map(this, 0x00c0, 0x00c8);
if(rtc.data) bus.map(this, 0x00ca, 0x00cb);
bus.map(this, 0x00cc, 0x00cd);
r = {};
}
auto Cartridge::load() -> bool {
information = {};
if(Model::WonderSwan()) {
if(auto loaded = platform->load(ID::WonderSwan, "WonderSwan", "ws")) {
information.pathID = loaded.pathID();
} else return false;
}
if(Model::WonderSwanColor() || Model::SwanCrystal()) {
if(auto loaded = platform->load(ID::WonderSwanColor, "WonderSwan Color", "wsc")) {
information.pathID = loaded.pathID();
} else return false;
}
if(Model::PocketChallengeV2()) {
if(auto loaded = platform->load(ID::PocketChallengeV2, "Pocket Challenge V2", "pc2")) {
information.pathID = loaded.pathID();
} else return false;
}
if(auto fp = platform->open(pathID(), "manifest.bml", File::Read, File::Required)) {
information.manifest = fp->reads();
} else return false;
auto document = BML::unserialize(information.manifest);
if(auto memory = Emulator::Game::Memory{document["game/board/memory(type=ROM,content=Program)"]}) {
rom.size = memory.size;
rom.mask = bit::round(rom.size) - 1;
rom.data = new uint8[rom.mask + 1];
memory::fill<uint8>(rom.data, rom.mask + 1, 0xff);
if(auto fp = platform->open(pathID(), memory.name(), File::Read, File::Required)) {
fp->read(rom.data, rom.size);
}
}
if(auto memory = Emulator::Game::Memory{document["game/board/memory(type=RAM,content=Save)"]}) {
ram.size = memory.size;
ram.mask = bit::round(ram.size) - 1;
ram.data = new uint8[ram.mask + 1];
memory::fill<uint8>(ram.data, ram.mask + 1, 0xff);
if(memory.nonVolatile) {
if(auto fp = platform->open(pathID(), memory.name(), File::Read)) {
fp->read(ram.data, ram.size);
}
}
}
if(auto memory = Emulator::Game::Memory{document["game/board/memory(type=EEPROM,content=Save)"]}) {
eeprom.setSize(memory.size / sizeof(uint16));
eeprom.erase();
if(auto fp = platform->open(pathID(), memory.name(), File::Read)) {
fp->read(eeprom.data(), eeprom.size());
}
}
if(auto memory = Emulator::Game::Memory{document["game/board/memory(type=RTC,content=Time)"]}) {
rtc.size = memory.size;
rtc.mask = bit::round(rtc.size) - 1;
rtc.data = new uint8[rtc.mask + 1];
memory::fill<uint8>(rtc.data, rtc.mask + 1, 0x00);
if(memory.nonVolatile) {
if(auto fp = platform->open(pathID(), memory.name(), File::Read)) {
fp->read(rtc.data, rtc.size);
}
}
}
information.title = document["game/label"].text();
information.orientation = document["game/orientation"].text() == "vertical";
information.sha256 = Hash::SHA256(rom.data, rom.size).digest();
return true;
}
auto Cartridge::save() -> void {
auto document = BML::unserialize(information.manifest);
if(auto memory = Emulator::Game::Memory{document["game/board/memory(type=RAM,content=Save)"]}) {
if(memory.nonVolatile) {
if(auto fp = platform->open(pathID(), memory.name(), File::Write)) {
fp->write(ram.data, ram.size);
}
}
}
if(auto memory = Emulator::Game::Memory{document["game/board/memory(type=EEPROM,content=Save)"]}) {
if(auto fp = platform->open(pathID(), memory.name(), File::Write)) {
fp->write(eeprom.data(), eeprom.size());
}
}
if(auto memory = Emulator::Game::Memory{document["game/board/memory(type=RTC,content=Time)"]}) {
if(memory.nonVolatile) {
if(auto fp = platform->open(pathID(), memory.name(), File::Write)) {
fp->write(rtc.data, rtc.size);
}
}
}
}
auto Cartridge::unload() -> void {
delete[] rom.data;
rom.data = nullptr;
rom.size = 0;
rom.mask = 0;
delete[] ram.data;
ram.data = nullptr;
ram.size = 0;
ram.mask = 0;
delete[] rtc.data;
rtc.data = nullptr;
rtc.size = 0;
rtc.mask = 0;
}
}