mirror of https://github.com/bsnes-emu/bsnes.git
90 lines
1.9 KiB
C++
90 lines
1.9 KiB
C++
auto mHexEdit::allocate() -> pObject* {
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return new pHexEdit(*this);
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}
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//
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auto mHexEdit::backgroundColor() const -> Color {
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return state.backgroundColor;
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}
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auto mHexEdit::columns() const -> unsigned {
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return state.columns;
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}
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auto mHexEdit::doRead(unsigned offset) const -> uint8_t {
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if(state.onRead) return state.onRead(offset);
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return 0x00;
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}
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auto mHexEdit::doWrite(unsigned offset, uint8_t data) const -> void {
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if(state.onWrite) return state.onWrite(offset, data);
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}
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auto mHexEdit::foregroundColor() const -> Color {
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return state.foregroundColor;
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}
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auto mHexEdit::length() const -> unsigned {
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return state.length;
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}
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auto mHexEdit::offset() const -> unsigned {
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return state.offset;
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}
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auto mHexEdit::onRead(const function<uint8_t (unsigned)>& function) -> type& {
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state.onRead = function;
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return *this;
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}
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auto mHexEdit::onWrite(const function<void (unsigned, uint8_t)>& function) -> type& {
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state.onWrite = function;
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return *this;
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}
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auto mHexEdit::rows() const -> unsigned {
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return state.rows;
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}
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auto mHexEdit::setBackgroundColor(Color color) -> type& {
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state.backgroundColor = color;
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signal(setBackgroundColor, color);
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return *this;
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}
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auto mHexEdit::setColumns(unsigned columns) -> type& {
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state.columns = columns;
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signal(setColumns, columns);
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return *this;
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}
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auto mHexEdit::setForegroundColor(Color color) -> type& {
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state.foregroundColor = color;
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signal(setForegroundColor, color);
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return *this;
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}
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auto mHexEdit::setLength(unsigned length) -> type& {
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state.length = length;
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signal(setLength, length);
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return *this;
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}
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auto mHexEdit::setOffset(unsigned offset) -> type& {
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state.offset = offset;
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signal(setOffset, offset);
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return *this;
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}
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auto mHexEdit::setRows(unsigned rows) -> type& {
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state.rows = rows;
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signal(setRows, rows);
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return *this;
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}
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auto mHexEdit::update() -> type& {
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signal(update);
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return *this;
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}
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