mirror of https://github.com/bsnes-emu/bsnes.git
147 lines
3.2 KiB
C++
147 lines
3.2 KiB
C++
#pragma once
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#include <nall/nall.hpp>
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#include <nall/serial.hpp>
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using namespace nall;
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using int8 = Integer< 8>;
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using int16 = Integer<16>;
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using int24 = Integer<24>;
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using int32 = Integer<32>;
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using int64 = Integer<64>;
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using uint8 = Natural< 8>;
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using uint16 = Natural<16>;
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using uint24 = Natural<24>;
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using uint32 = Natural<32>;
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using uint64 = Natural<64>;
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struct FX {
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auto open(string_vector& args) -> bool;
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auto close() -> void;
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auto readable() -> bool;
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auto read() -> uint8_t;
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auto writable() -> bool;
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auto write(uint8_t data) -> void;
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auto read(uint offset, uint length) -> vector<uint8_t>;
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auto write(uint offset, const void* buffer, uint length) -> void;
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auto write(uint offset, const vector<uint8_t>& buffer) -> void { write(offset, buffer.data(), buffer.size()); }
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auto execute(uint offset) -> void;
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auto read(uint offset) -> uint8_t;
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auto write(uint offset, uint8_t data) -> void;
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serial device;
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};
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auto FX::open(string_vector& args) -> bool {
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//device name override support
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string name;
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for(uint n : range(args)) {
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if(args[n].beginsWith("--device=")) {
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name = args.take(n).trimLeft("--device=", 1L);
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break;
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}
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}
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if(!device.open(name)) {
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print("[21fx] error: unable to open hardware device\n");
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return false;
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}
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//flush the device (to clear floating inputs)
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while(true) {
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while(readable()) read();
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auto iplrom = read(0x2184, 122);
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auto sha256 = Hash::SHA256(iplrom.data(), iplrom.size()).digest();
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if(sha256 == "41b79712a4a2d16d39894ae1b38cde5c41dad22eadc560df631d39f13df1e4b9") break;
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}
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return true;
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}
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auto FX::close() -> void {
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device.close();
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}
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auto FX::readable() -> bool {
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return device.readable();
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}
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//1000ns delay avoids burning CPU core at 100%; does not slow down max transfer rate at all
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auto FX::read() -> uint8_t {
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while(!readable()) usleep(1000);
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uint8_t buffer[1] = {0};
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device.read(buffer, 1);
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return buffer[0];
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}
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auto FX::writable() -> bool {
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return device.writable();
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}
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auto FX::write(uint8_t data) -> void {
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while(!writable()) usleep(1000);
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uint8_t buffer[1] = {data};
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device.write(buffer, 1);
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}
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//
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auto FX::read(uint offset, uint length) -> vector<uint8_t> {
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write(0x21);
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write(0x66);
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write(0x78);
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write(offset >> 16);
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write(offset >> 8);
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write(offset >> 0);
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write(0x01);
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write(length >> 8);
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write(length >> 0);
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write(0x00);
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vector<uint8_t> buffer;
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while(length--) buffer.append(read());
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return buffer;
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}
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auto FX::write(uint offset, const void* data, uint length) -> void {
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write(0x21);
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write(0x66);
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write(0x78);
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write(offset >> 16);
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write(offset >> 8);
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write(offset >> 0);
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write(0x01);
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write(length >> 8);
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write(length >> 0);
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write(0x01);
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auto buffer = (uint8_t*)data;
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for(auto n : range(length)) write(buffer[n]);
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write(0x00);
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}
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auto FX::execute(uint offset) -> void {
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write(0x21);
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write(0x66);
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write(0x78);
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write(offset >> 16);
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write(offset >> 8);
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write(offset >> 0);
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write(0x00);
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}
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//
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auto FX::read(uint offset) -> uint8_t {
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auto buffer = read(offset, 1);
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return buffer[0];
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}
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auto FX::write(uint offset, uint8_t data) -> void {
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vector<uint8_t> buffer = {data};
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write(offset, buffer);
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}
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