mirror of https://github.com/bsnes-emu/bsnes.git
43 lines
975 B
C++
43 lines
975 B
C++
#if defined(Hiro_MessageWindow)
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MessageWindow::MessageWindow(const string& text) {
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state.text = text;
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}
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auto MessageWindow::error(Buttons buttons) -> Response {
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state.buttons = buttons;
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return pMessageWindow::error(state);
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}
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auto MessageWindow::information(Buttons buttons) -> Response {
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state.buttons = buttons;
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return pMessageWindow::information(state);
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}
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auto MessageWindow::question(Buttons buttons) -> Response {
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state.buttons = buttons;
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return pMessageWindow::question(state);
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}
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auto MessageWindow::setParent(shared_pointer<mWindow> parent) -> type& {
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state.parent = parent;
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return *this;
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}
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auto MessageWindow::setText(const string& text) -> type& {
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state.text = text;
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return *this;
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}
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auto MessageWindow::setTitle(const string& title) -> type& {
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state.title = title;
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return *this;
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}
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auto MessageWindow::warning(MessageWindow::Buttons buttons) -> Response {
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state.buttons = buttons;
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return pMessageWindow::warning(state);
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}
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#endif
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