mirror of https://github.com/bsnes-emu/bsnes.git
49 lines
1.3 KiB
C++
Executable File
49 lines
1.3 KiB
C++
Executable File
MainWindow mainWindow;
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void MainWindow::create() {
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Window::create(128, 128, 160 * 2, 144 * 2, { GameBoy::Info::Name, " v", GameBoy::Info::Version });
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setDefaultFont(application.proportionalFont);
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setFont(application.proportionalFontBold);
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system.create(*this, "System");
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systemLoadCartridge.create(system, "Load Cartridge ...");
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systemSeparator1.create(system);
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systemPower.create(system, "Power Cycle");
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systemPower.setEnabled(false);
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systemReset.create(system, "Reset");
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systemReset.setEnabled(false);
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settings.create(*this, "Settings");
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//settings.setEnabled(false);
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tools.create(*this, "Tools");
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//tools.setEnabled(false);
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help.create(*this, "Help");
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helpAbout.create(help, "About ...");
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viewport.create(*this, 0, 0, 160 * 2, 144 * 2);
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setMenuVisible(true);
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setStatusVisible(true);
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onClose = []() {
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application.quit = true;
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return false;
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};
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systemLoadCartridge.onTick = []() {
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string filename = OS::fileOpen(mainWindow, "Game Boy cartridges\t*.gb", "/media/sdb1/root/gameboy_images/");
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if(filename != "") utility.loadCartridge(filename);
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};
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helpAbout.onTick = []() {
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MessageWindow::information(mainWindow, {
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"bgameboy\n\n",
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"Version: ", GameBoy::Info::Version, "\n",
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"Author: byuu\n",
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"Homepage: http://byuu.org/"
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});
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};
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}
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