mirror of https://github.com/bsnes-emu/bsnes.git
04986d2bf7
byuu says: Changelog: - port: various compilation fixes for OS X [kode54] - nall: added programpath() function to return path to process binary [todo: need to have ethos use this function] - ruby: XAudio2 will select default game sound device instead of first sound device - ruby: DirectInput device IDs are no longer ambiguous when VID+PID are identical - ruby: OpenGL won't try and terminate if it hasn't been initialized - gb: D-pad up+down/left+right not masked in SGB mode - sfc: rewrote ICD2 video rendering to output in real-time, work with cycle-based Game Boy renderer - sfc: rewrote Bus::reduce(), reduces game loading time by about 500ms - ethos: store save states in {game}/higan/* instead of {game}/bsnes/* - loki: added target-loki/ (blank stub for now) - Makefile: purge out/* on make clean |
||
---|---|---|
.. | ||
allocator | ||
char | ||
eval | ||
markup | ||
base.hpp | ||
cast.hpp | ||
char.hpp | ||
core.hpp | ||
datetime.hpp | ||
file.hpp | ||
filename.hpp | ||
format.hpp | ||
list.hpp | ||
platform.hpp | ||
ref.hpp | ||
replace.hpp | ||
split.hpp | ||
utility.hpp | ||
variadic.hpp | ||
wrapper.hpp |