mirror of https://github.com/bsnes-emu/bsnes.git
87 lines
2.5 KiB
C++
87 lines
2.5 KiB
C++
auto InputManager::bindHotkeys() -> void {
|
|
static int stateSlot = 1;
|
|
|
|
hotkeys.append(InputHotkey("Toggle Fullscreen Mode").onPress([] {
|
|
presentation.toggleFullscreenMode();
|
|
}));
|
|
|
|
hotkeys.append(InputHotkey("Toggle Mouse Capture").onPress([] {
|
|
input.acquired() ? input.release() : input.acquire();
|
|
}));
|
|
|
|
hotkeys.append(InputHotkey("Toggle Cheat Codes").onPress([] {
|
|
cheatEditor.enableCheats.setChecked(!cheatEditor.enableCheats.checked()).doToggle();
|
|
}));
|
|
|
|
hotkeys.append(InputHotkey("Save State").onPress([&] {
|
|
program.saveState({"Quick/Slot ", stateSlot});
|
|
}));
|
|
|
|
hotkeys.append(InputHotkey("Load State").onPress([&] {
|
|
program.loadState({"Quick/Slot ", stateSlot});
|
|
}));
|
|
|
|
hotkeys.append(InputHotkey("Load Undo State").onPress([&] {
|
|
program.loadState("Quick/Undo");
|
|
}));
|
|
|
|
hotkeys.append(InputHotkey("Load Redo State").onPress([&] {
|
|
program.loadState("Quick/Redo");
|
|
}));
|
|
|
|
hotkeys.append(InputHotkey("Increment State Slot").onPress([&] {
|
|
if(--stateSlot < 1) stateSlot = 9;
|
|
program.showMessage({"Selected state slot ", stateSlot});
|
|
}));
|
|
|
|
hotkeys.append(InputHotkey("Decrement State Slot").onPress([&] {
|
|
if(++stateSlot > 9) stateSlot = 1;
|
|
program.showMessage({"Selected state slot ", stateSlot});
|
|
}));
|
|
|
|
hotkeys.append(InputHotkey("Capture Screenshot").onPress([] {
|
|
program.captureScreenshot();
|
|
}));
|
|
|
|
hotkeys.append(InputHotkey("Fast Forward").onPress([] {
|
|
video.setBlocking(false);
|
|
audio.setBlocking(false);
|
|
}).onRelease([] {
|
|
video.setBlocking(settings.video.blocking);
|
|
audio.setBlocking(settings.audio.blocking);
|
|
}));
|
|
|
|
hotkeys.append(InputHotkey("Pause Emulation").onPress([] {
|
|
presentation.pauseEmulation.setChecked(!presentation.pauseEmulation.checked());
|
|
}));
|
|
|
|
hotkeys.append(InputHotkey("Frame Advance").onPress([] {
|
|
presentation.frameAdvance.doActivate();
|
|
}));
|
|
|
|
hotkeys.append(InputHotkey("Reset Emulation").onPress([] {
|
|
program.reset();
|
|
}));
|
|
|
|
hotkeys.append(InputHotkey("Quit Emulator").onPress([] {
|
|
program.quit();
|
|
}));
|
|
|
|
for(auto& hotkey : hotkeys) {
|
|
hotkey.path = string{"Hotkey/", hotkey.name}.replace(" ", "");
|
|
hotkey.assignment = settings(hotkey.path).text();
|
|
hotkey.bind();
|
|
}
|
|
}
|
|
|
|
auto InputManager::pollHotkeys() -> void {
|
|
if(Application::modal() || !program.focused()) return;
|
|
|
|
for(auto& hotkey : hotkeys) {
|
|
auto state = hotkey.poll();
|
|
if(hotkey.state == 0 && state == 1 && hotkey.press) hotkey.press();
|
|
if(hotkey.state == 1 && state == 0 && hotkey.release) hotkey.release();
|
|
hotkey.state = state;
|
|
}
|
|
}
|