mirror of https://github.com/bsnes-emu/bsnes.git
45 lines
1.3 KiB
C++
45 lines
1.3 KiB
C++
#ifndef NALL_PROPERTY_HPP
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#define NALL_PROPERTY_HPP
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namespace nall {
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template<typename C> struct property {
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template<typename T> struct readonly {
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auto operator->() const -> const T* { return &value; }
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auto operator()() const -> const T& { return value; }
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operator const T&() const { return value; }
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private:
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auto operator->() -> T* { return &value; }
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operator T&() { return value; }
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auto operator=(const T& value_) -> const T& { return value = value_; }
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T value;
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friend C;
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};
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template<typename T> struct writeonly {
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auto operator=(const T& value_) -> void { value = value_; }
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private:
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auto operator->() const -> const T* { return &value; }
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auto operator()() const -> const T& { return value; }
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operator const T&() const { return value; }
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auto operator->() -> T* { return &value; }
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operator T&() { return value; }
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T value;
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friend C;
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};
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template<typename T> struct readwrite {
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auto operator->() const -> const T* { return &value; }
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auto operator()() const -> const T& { return value; }
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operator const T&() const { return value; }
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auto operator->() -> T* { return &value; }
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operator T&() { return value; }
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auto operator=(const T& value_) -> const T& { return value = value_; }
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T value;
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};
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};
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}
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#endif
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