mirror of https://github.com/bsnes-emu/bsnes.git
47 lines
1.1 KiB
C++
47 lines
1.1 KiB
C++
struct SDD1 {
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auto init() -> void;
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auto load() -> void;
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auto unload() -> void;
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auto power() -> void;
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auto reset() -> void;
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auto read(uint24 addr, uint8 data) -> uint8;
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auto write(uint24 addr, uint8 data) -> void;
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auto dmaRead(uint24 addr, uint8 data) -> uint8;
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auto dmaWrite(uint24 addr, uint8 data) -> void;
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auto mmcRead(uint24 addr) -> uint8;
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auto mcuromRead(uint24 addr, uint8 data) -> uint8;
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auto mcuromWrite(uint24 addr, uint8 data) -> void;
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auto mcuramRead(uint24 addr, uint8 data) -> uint8;
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auto mcuramWrite(uint24 addr, uint8 data) -> void;
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auto serialize(serializer&) -> void;
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MappedRAM rom;
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MappedRAM ram;
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private:
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uint8 r4800; //hard enable
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uint8 r4801; //soft enable
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uint8 r4804; //MMC bank 0
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uint8 r4805; //MMC bank 1
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uint8 r4806; //MMC bank 2
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uint8 r4807; //MMC bank 3
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struct DMA {
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uint24 addr; //$43x2-$43x4 -- DMA transfer address
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uint16 size; //$43x5-$43x6 -- DMA transfer size
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} dma[8];
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bool dmaReady; //used to initialize decompression module
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public:
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#include "decompressor.hpp"
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Decompressor decompressor;
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};
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extern SDD1 sdd1;
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