mirror of https://github.com/bsnes-emu/bsnes.git
146 lines
3.4 KiB
C++
146 lines
3.4 KiB
C++
#include <sfc/sfc.hpp>
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namespace SuperFamicom {
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S21FX::S21FX() {
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create(S21FX::Enter, 10'000'000);
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resetVector.byte(0) = bus.read(0xfffc, 0x00);
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resetVector.byte(1) = bus.read(0xfffd, 0x00);
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bus.map({&S21FX::read, this}, {&S21FX::write, this}, "00-3f,80-bf:2184-21ff");
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bus.map({&S21FX::read, this}, {&S21FX::write, this}, "00:fffc-fffd");
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booted = false;
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for(auto& byte : ram) byte = 0xdb; //stp
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ram[0] = 0x6c; //jmp ($fffc)
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ram[1] = 0xfc;
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ram[2] = 0xff;
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if(auto buffer = file::read({platform->path(ID::System), "21fx.rom"})) {
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memory::copy(ram, sizeof(ram), buffer.data(), buffer.size());
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}
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string filename{platform->path(ID::SuperFamicom), "21fx.so"};
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if(link.openAbsolute(filename)) {
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linkInit = link.sym("fx_init");
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linkMain = link.sym("fx_main");
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}
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}
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S21FX::~S21FX() {
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scheduler.remove(*this);
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bus.unmap("00-3f,80-bf:2184-21ff");
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bus.unmap("00:fffc-fffd");
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//note: this is an awful hack ...
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//since the bus maps are lambdas, we can't safely restore the original reset vector handler
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//as such, we install a basic read-only lambda that simply returns the known reset vector
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//the downside is that if 00:fffc-fffd were anything but ROM; it will now only act as ROM
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//given that this is the only device that hooks the reset vector like this,
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//it's not worth the added complexity to support some form of reversible bus mapping hooks
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uint vector = resetVector;
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bus.map([vector](uint24 addr, uint8) -> uint8 {
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return vector >> addr * 8;
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}, [](uint24, uint8) -> void {
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}, "00:fffc-fffd", 2);
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if(link.open()) link.close();
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linkInit.reset();
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linkMain.reset();
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}
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auto S21FX::Enter() -> void {
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while(true) scheduler.synchronize(), expansionPort.device->main();
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}
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auto S21FX::step(uint clocks) -> void {
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Thread::step(clocks);
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synchronize(cpu);
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}
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auto S21FX::main() -> void {
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if(linkInit) linkInit(
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{&S21FX::quit, this},
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{&S21FX::usleep, this},
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{&S21FX::readable, this},
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{&S21FX::writable, this},
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{&S21FX::read, this},
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{&S21FX::write, this}
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);
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if(linkMain) linkMain({});
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while(true) step(10'000'000);
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}
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auto S21FX::read(uint24 addr, uint8 data) -> uint8 {
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addr &= 0x40ffff;
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if(addr == 0xfffc) return booted ? resetVector.byte(0) : (uint8)0x84;
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if(addr == 0xfffd) return booted ? resetVector.byte(1) : (booted = true, (uint8)0x21);
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if(addr >= 0x2184 && addr <= 0x21fd) return ram[addr - 0x2184];
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if(addr == 0x21fe) return !link.open() ? 0 : (
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(linkBuffer.size() > 0) << 7 //1 = readable
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| (snesBuffer.size() < 1024) << 6 //1 = writable
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| (link.open()) << 5 //1 = connected
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);
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if(addr == 0x21ff) {
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if(linkBuffer.size() > 0) {
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return linkBuffer.takeLeft();
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}
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}
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return data;
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}
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auto S21FX::write(uint24 addr, uint8 data) -> void {
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addr &= 0x40ffff;
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if(addr == 0x21ff) {
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if(snesBuffer.size() < 1024) {
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snesBuffer.append(data);
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}
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}
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}
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auto S21FX::quit() -> bool {
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step(1);
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return false;
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}
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auto S21FX::usleep(uint microseconds) -> void {
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step(10 * microseconds);
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}
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auto S21FX::readable() -> bool {
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step(1);
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return snesBuffer.size() > 0;
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}
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auto S21FX::writable() -> bool {
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step(1);
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return linkBuffer.size() < 1024;
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}
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//SNES -> Link
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auto S21FX::read() -> uint8 {
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step(1);
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if(snesBuffer.size() > 0) {
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return snesBuffer.takeLeft();
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}
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return 0x00;
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}
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//Link -> SNES
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auto S21FX::write(uint8 data) -> void {
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step(1);
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if(linkBuffer.size() < 1024) {
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linkBuffer.append(data);
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}
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}
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}
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