bsnes/higan/target-tomoko/program/media.cpp

58 lines
1.7 KiB
C++

auto Program::loadMedia(string location) -> void {
location.transform("\\", "/");
if(!location.endsWith("/")) location.append("/");
if(!directory::exists(location)) return;
string type = suffixname(location).trimLeft(".", 1L);
for(auto& emulator : emulators) {
for(auto& media : emulator->media) {
if(!media.bootable) continue;
if(media.type != type) continue;
return loadMedia(*emulator, media, location);
}
}
}
auto Program::loadMedia(Emulator::Interface& interface, Emulator::Interface::Media& media, string location) -> void {
unloadMedia();
mediaPaths(0) = locate({media.name, ".sys/"});
mediaPaths(media.id) = location;
folderPaths.append(location);
//note: the order of operations in this block of code is critical
Emulator::audio.reset();
Emulator::audio.setFrequency(audio->get(Audio::Frequency).get<uint>());
emulator = &interface;
connectDevices();
emulator->load(media.id);
updateAudioDriver();
updateAudioEffects();
emulator->power();
presentation->resizeViewport();
presentation->setTitle(emulator->title());
presentation->systemMenu.setText(media.name).setVisible(true);
presentation->toolsMenu.setVisible(true);
presentation->updateEmulator();
toolsManager->cheatEditor.loadCheats();
toolsManager->stateManager.doRefresh();
toolsManager->manifestViewer.doRefresh();
}
auto Program::unloadMedia() -> void {
if(!emulator) return;
toolsManager->cheatEditor.saveCheats();
emulator->unload();
emulator = nullptr;
mediaPaths.reset();
folderPaths.reset();
presentation->setTitle({"higan v", Emulator::Version});
presentation->systemMenu.setVisible(false);
presentation->toolsMenu.setVisible(false);
toolsManager->setVisible(false);
}