bsnes/higan/gba/interface/interface.cpp

214 lines
5.1 KiB
C++

#include <gba/gba.hpp>
namespace GameBoyAdvance {
Interface* interface = nullptr;
Settings settings;
Interface::Interface() {
interface = this;
information.manufacturer = "Nintendo";
information.name = "Game Boy Advance";
information.width = 240;
information.height = 160;
information.overscan = false;
information.aspectRatio = 1.0;
information.resettable = false;
information.capability.states = true;
information.capability.cheats = false;
media.append({ID::GameBoyAdvance, "Game Boy Advance", "gba", true});
{ Device device{0, ID::Device, "Controller"};
device.input.append({ 0, 0, "A" });
device.input.append({ 1, 0, "B" });
device.input.append({ 2, 0, "Select"});
device.input.append({ 3, 0, "Start" });
device.input.append({ 4, 0, "Right" });
device.input.append({ 5, 0, "Left" });
device.input.append({ 6, 0, "Up" });
device.input.append({ 7, 0, "Down" });
device.input.append({ 8, 0, "R" });
device.input.append({ 9, 0, "L" });
device.input.append({10, 2, "Rumble"});
device.order = {6, 7, 5, 4, 1, 0, 9, 8, 2, 3, 10};
this->device.append(device);
}
port.append({0, "Device", {device[0]}});
}
auto Interface::manifest() -> string {
return cartridge.manifest();
}
auto Interface::title() -> string {
return cartridge.title();
}
auto Interface::videoFrequency() -> double {
return 16777216.0 / (228.0 * 1232.0);
}
auto Interface::videoColors() -> uint32 {
return 1 << 15;
}
auto Interface::videoColor(uint32 color) -> uint64 {
uint R = color.bits( 0, 4);
uint G = color.bits( 5, 9);
uint B = color.bits(10,14);
uint64 r = image::normalize(R, 5, 16);
uint64 g = image::normalize(G, 5, 16);
uint64 b = image::normalize(B, 5, 16);
if(settings.colorEmulation) {
double lcdGamma = 4.0, outGamma = 2.2;
double lb = pow(B / 31.0, lcdGamma);
double lg = pow(G / 31.0, lcdGamma);
double lr = pow(R / 31.0, lcdGamma);
r = pow(( 0 * lb + 50 * lg + 255 * lr) / 255, 1 / outGamma) * (0xffff * 255 / 280);
g = pow(( 30 * lb + 230 * lg + 10 * lr) / 255, 1 / outGamma) * (0xffff * 255 / 280);
b = pow((220 * lb + 10 * lg + 50 * lr) / 255, 1 / outGamma) * (0xffff * 255 / 280);
}
return r << 32 | g << 16 | b << 0;
}
auto Interface::audioFrequency() -> double {
return 16777216.0 / 512.0;
}
auto Interface::loaded() -> bool {
return system.loaded();
}
auto Interface::group(uint id) -> uint {
switch(id) {
case ID::SystemManifest:
case ID::BIOS:
return ID::System;
case ID::Manifest:
case ID::MROM:
case ID::SRAM:
case ID::EEPROM:
case ID::FLASH:
return ID::GameBoyAdvance;
}
throw;
}
auto Interface::load(uint id) -> void {
system.load();
}
auto Interface::save() -> void {
for(auto& memory : cartridge.memory) {
interface->saveRequest(memory.id, memory.name);
}
}
auto Interface::load(uint id, const stream& stream) -> void {
if(id == ID::SystemManifest) {
system.information.manifest = stream.text();
}
if(id == ID::BIOS) {
stream.read((uint8_t*)bios.data, min(bios.size, stream.size()));
}
if(id == ID::Manifest) {
cartridge.information.markup = stream.text();
}
if(id == ID::MROM) {
stream.read((uint8_t*)cartridge.mrom.data, min(cartridge.mrom.size, stream.size()));
}
if(id == ID::SRAM) {
stream.read((uint8_t*)cartridge.sram.data, min(cartridge.sram.size, stream.size()));
}
if(id == ID::EEPROM) {
stream.read((uint8_t*)cartridge.eeprom.data, min(cartridge.eeprom.size, stream.size()));
}
if(id == ID::FLASH) {
stream.read((uint8_t*)cartridge.flash.data, min(cartridge.flash.size, stream.size()));
}
}
auto Interface::save(uint id, const stream& stream) -> void {
if(id == ID::SRAM) {
stream.write((uint8_t*)cartridge.sram.data, cartridge.sram.size);
}
if(id == ID::EEPROM) {
stream.write((uint8_t*)cartridge.eeprom.data, cartridge.eeprom.size);
}
if(id == ID::FLASH) {
stream.write((uint8_t*)cartridge.flash.data, cartridge.flash.size);
}
}
auto Interface::unload() -> void {
save();
system.unload();
}
auto Interface::power() -> void {
system.power();
}
auto Interface::reset() -> void {
system.power();
}
auto Interface::run() -> void {
system.run();
}
auto Interface::serialize() -> serializer {
system.runToSave();
return system.serialize();
}
auto Interface::unserialize(serializer& s) -> bool {
return system.unserialize(s);
}
auto Interface::cap(const string& name) -> bool {
if(name == "Blur Emulation") return true;
if(name == "Color Emulation") return true;
return false;
}
auto Interface::get(const string& name) -> any {
if(name == "Blur Emulation") return settings.blurEmulation;
if(name == "Color Emulation") return settings.colorEmulation;
return {};
}
auto Interface::set(const string& name, const any& value) -> bool {
if(name == "Blur Emulation" && value.is<bool>()) {
settings.blurEmulation = value.get<bool>();
system.configureVideoEffects();
return true;
}
if(name == "Color Emulation" && value.is<bool>()) {
settings.colorEmulation = value.get<bool>();
system.configureVideoPalette();
return true;
}
return false;
}
}