bsnes/higan/md/system/system.hpp

19 lines
327 B
C++

struct System {
auto loaded() const { return information.manifest; }
auto run() -> void;
auto load() -> bool;
auto save() -> void;
auto unload() -> void;
auto power() -> void;
auto reset() -> void;
struct Information {
bool loaded = false;
string manifest;
} information;
};
extern System system;