bsnes/hiro/core/monitor.cpp

20 lines
338 B
C++

#if defined(Hiro_Monitor)
auto Monitor::count() -> uint {
return pMonitor::count();
}
auto Monitor::dpi(uint monitor) -> Position {
return pMonitor::dpi(monitor);
}
auto Monitor::geometry(uint monitor) -> Geometry {
return pMonitor::geometry(monitor);
}
auto Monitor::primary() -> uint {
return pMonitor::primary();
}
#endif