mirror of https://github.com/bsnes-emu/bsnes.git
35 lines
845 B
C++
35 lines
845 B
C++
#if defined(Hiro_Monitor)
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namespace hiro {
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auto pMonitor::count() -> uint {
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@autoreleasepool {
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return [[NSScreen screens] count];
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}
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}
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auto pMonitor::dpi(uint monitor) -> Position {
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@autoreleasepool {
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NSScreen* screen = [[NSScreen screens] objectAtIndex:monitor];
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NSDictionary* dictionary = [screen deviceDescription];
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NSSize dpi = [[dictionary objectForKey:NSDeviceSize] sizeValue];
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return {dpi.width, dpi.height};
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}
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}
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auto pMonitor::geometry(uint monitor) -> Geometry {
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@autoreleasepool {
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NSRect rectangle = [[[NSScreen screens] objectAtIndex:monitor] frame];
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return {(int)rectangle.origin.x, (int)rectangle.origin.y, (int)rectangle.size.width, (int)rectangle.size.height};
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}
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}
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auto pMonitor::primary() -> uint {
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//on OS X, the primary monitor is always the first monitor
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return 0;
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}
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}
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#endif
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