bsnes/fc/cartridge/board/konami-vrc7.cpp

48 lines
942 B
C++

struct KonamiVRC7 : Board {
VRC7 vrc7;
void main() {
return vrc7.main();
}
uint8 prg_read(unsigned addr) {
if(addr < 0x6000) return cpu.mdr();
if(addr < 0x8000) return prgram.read(addr);
return prgrom.read(vrc7.prg_addr(addr));
}
void prg_write(unsigned addr, uint8 data) {
if(addr < 0x6000) return;
if(addr < 0x8000) return prgram.write(addr, data);
return vrc7.reg_write(addr, data);
}
uint8 chr_read(unsigned addr) {
if(addr & 0x2000) return ppu.ciram_read(vrc7.ciram_addr(addr));
return chrram.read(vrc7.chr_addr(addr));
}
void chr_write(unsigned addr, uint8 data) {
if(addr & 0x2000) return ppu.ciram_write(vrc7.ciram_addr(addr), data);
return chrram.write(vrc7.chr_addr(addr), data);
}
void power() {
vrc7.power();
}
void reset() {
vrc7.reset();
}
void serialize(serializer& s) {
Board::serialize(s);
vrc7.serialize(s);
}
KonamiVRC7(Markup::Node& document) : Board(document), vrc7(*this) {
}
};