mirror of https://github.com/bsnes-emu/bsnes.git
48 lines
942 B
C++
48 lines
942 B
C++
struct KonamiVRC7 : Board {
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VRC7 vrc7;
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void main() {
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return vrc7.main();
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}
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uint8 prg_read(unsigned addr) {
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if(addr < 0x6000) return cpu.mdr();
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if(addr < 0x8000) return prgram.read(addr);
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return prgrom.read(vrc7.prg_addr(addr));
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}
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void prg_write(unsigned addr, uint8 data) {
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if(addr < 0x6000) return;
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if(addr < 0x8000) return prgram.write(addr, data);
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return vrc7.reg_write(addr, data);
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}
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uint8 chr_read(unsigned addr) {
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if(addr & 0x2000) return ppu.ciram_read(vrc7.ciram_addr(addr));
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return chrram.read(vrc7.chr_addr(addr));
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}
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void chr_write(unsigned addr, uint8 data) {
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if(addr & 0x2000) return ppu.ciram_write(vrc7.ciram_addr(addr), data);
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return chrram.write(vrc7.chr_addr(addr), data);
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}
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void power() {
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vrc7.power();
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}
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void reset() {
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vrc7.reset();
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}
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void serialize(serializer& s) {
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Board::serialize(s);
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vrc7.serialize(s);
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}
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KonamiVRC7(Markup::Node& document) : Board(document), vrc7(*this) {
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}
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};
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