bsnes/hiro/extension/vertical-layout.cpp

319 lines
8.7 KiB
C++
Executable File

#if defined(Hiro_VerticalLayout)
auto mVerticalLayout::alignment() const -> maybe<float> {
return state.alignment;
}
auto mVerticalLayout::append(sSizable sizable, Size size, float spacing) -> type& {
for(auto& cell : state.cells) {
if(cell->state.sizable == sizable) return *this;
}
VerticalLayoutCell cell;
cell->setSizable(sizable);
cell->setSize(size);
cell->setSpacing(spacing);
cell->setParent(this, cellCount());
state.cells.append(cell);
return synchronize();
}
auto mVerticalLayout::cell(uint position) const -> VerticalLayoutCell {
return state.cells(position, {});
}
auto mVerticalLayout::cell(sSizable sizable) const -> VerticalLayoutCell {
for(auto& cell : state.cells) {
if(cell->state.sizable == sizable) return cell;
}
return {};
}
auto mVerticalLayout::cells() const -> vector<VerticalLayoutCell> {
return state.cells;
}
auto mVerticalLayout::cellCount() const -> uint {
return state.cells.size();
}
auto mVerticalLayout::destruct() -> void {
for(auto& cell : state.cells) cell->destruct();
mSizable::destruct();
}
auto mVerticalLayout::minimumSize() const -> Size {
float width = 0;
for(auto index : range(cellCount())) {
auto cell = this->cell(index);
if(cell.collapsible()) continue;
if(cell.size().width() == Size::Minimum || cell.size().width() == Size::Maximum) {
width = max(width, cell.sizable().minimumSize().width());
continue;
}
width = max(width, cell.size().width());
}
float height = 0;
float spacing = 0;
for(auto index : range(cellCount())) {
auto cell = this->cell(index);
if(cell.collapsible()) continue;
if(cell.size().height() == Size::Minimum || cell.size().height() == Size::Maximum) {
height += cell.sizable().minimumSize().height();
} else {
height += cell.size().height();
}
height += spacing;
spacing = cell.spacing();
}
return {
padding().x() + width + padding().width(),
padding().y() + height + padding().height()
};
}
auto mVerticalLayout::padding() const -> Geometry {
return state.padding;
}
auto mVerticalLayout::remove(sSizable sizable) -> type& {
for(auto& cell : state.cells) {
if(cell->state.sizable == sizable) return remove(cell);
}
return *this;
}
auto mVerticalLayout::remove(sVerticalLayoutCell cell) -> type& {
if(cell->parent() != this) return *this;
auto offset = cell->offset();
cell->setParent();
state.cells.remove(offset);
for(uint n : range(offset, cellCount())) state.cells[n]->adjustOffset(-1);
return synchronize();
}
auto mVerticalLayout::reset() -> type& {
while(state.cells) remove(state.cells.right());
return synchronize();
}
auto mVerticalLayout::resize() -> type& {
setGeometry(geometry());
return *this;
}
auto mVerticalLayout::setAlignment(maybe<float> alignment) -> type& {
state.alignment = alignment;
return synchronize();
}
auto mVerticalLayout::setEnabled(bool enabled) -> type& {
mSizable::setEnabled(enabled);
for(auto& cell : state.cells) cell.sizable().setEnabled(cell.sizable().enabled());
return *this;
}
auto mVerticalLayout::setFont(const Font& font) -> type& {
mSizable::setFont(font);
for(auto& cell : state.cells) cell.sizable().setFont(cell.sizable().font());
return *this;
}
auto mVerticalLayout::setGeometry(Geometry requestedGeometry) -> type& {
//if(!visible(true)) return mSizable::setGeometry(requestedGeometry), *this;
auto geometry = requestedGeometry;
geometry.setX(geometry.x() + padding().x());
geometry.setY(geometry.y() + padding().y());
geometry.setWidth (geometry.width() - padding().x() - padding().width());
geometry.setHeight(geometry.height() - padding().y() - padding().height());
float width = 0;
for(uint index : range(cellCount())) {
auto cell = this->cell(index);
if(cell.collapsible()) continue;
if(cell.size().width() == Size::Maximum) {
width = geometry.width();
break;
} else if(cell.size().width() == Size::Minimum) {
width = max(width, cell.sizable().minimumSize().width());
} else {
width = max(width, cell.size().width());
}
}
vector<float> heights;
heights.resize(cellCount());
uint maximumHeights = 0;
for(uint index : range(cellCount())) {
auto cell = this->cell(index);
if(cell.collapsible()) continue;
float height = 0;
if(cell.size().height() == Size::Maximum) {
height = Size::Maximum;
maximumHeights++;
} else if(cell.size().height() == Size::Minimum) {
height = cell.sizable().minimumSize().height();
} else {
height = cell.size().height();
}
heights[index] = height;
}
float fixedHeight = 0;
float spacing = 0;
for(uint index : range(cellCount())) {
auto cell = this->cell(index);
if(cell.collapsible()) continue;
if(heights[index] != Size::Maximum) fixedHeight += heights[index];
fixedHeight += spacing;
spacing = cell.spacing();
}
float maximumHeight = (geometry.height() - fixedHeight) / maximumHeights;
for(auto& height : heights) {
if(height == Size::Maximum) height = maximumHeight;
}
float geometryX = geometry.x();
float geometryY = geometry.y();
for(uint index : range(cellCount())) {
auto cell = this->cell(index);
if(cell.collapsible()) continue;
float geometryWidth = width;
float geometryHeight = heights[index];
auto alignment = cell.alignment();
if(!alignment) alignment = this->alignment();
if(!alignment) alignment = 0.0;
float cellWidth = cell.size().width();
float cellHeight = geometryHeight;
if(cellWidth == Size::Minimum) cellWidth = cell.sizable()->minimumSize().width();
if(cellWidth == Size::Maximum) cellWidth = geometryWidth;
float cellX = geometryX + alignment() * (geometryWidth - cellWidth);
float cellY = geometryY;
cell.sizable().setGeometry({cellX, cellY, cellWidth, cellHeight});
geometryY += geometryHeight + cell.spacing();
}
mSizable::setGeometry(requestedGeometry);
return *this;
}
auto mVerticalLayout::setPadding(Geometry padding) -> type& {
state.padding = padding;
return synchronize();
}
auto mVerticalLayout::setParent(mObject* parent, int offset) -> type& {
for(auto& cell : reverse(state.cells)) cell->destruct();
mSizable::setParent(parent, offset);
for(auto& cell : state.cells) cell->setParent(this, cell->offset());
return *this;
}
auto mVerticalLayout::setSpacing(float spacing) -> type& {
state.spacing = spacing;
return synchronize();
}
auto mVerticalLayout::setVisible(bool visible) -> type& {
mSizable::setVisible(visible);
for(auto& cell : state.cells) cell.sizable().setVisible(cell.sizable().visible());
return synchronize();
}
auto mVerticalLayout::spacing() const -> float {
return state.spacing;
}
auto mVerticalLayout::synchronize() -> type& {
setGeometry(geometry());
return *this;
}
//
auto mVerticalLayoutCell::alignment() const -> maybe<float> {
return state.alignment;
}
auto mVerticalLayoutCell::collapsible() const -> bool {
if(state.sizable) return state.sizable->collapsible() && !state.sizable->visible();
return false;
}
auto mVerticalLayoutCell::destruct() -> void {
if(auto& sizable = state.sizable) sizable->destruct();
mObject::destruct();
}
auto mVerticalLayoutCell::setAlignment(maybe<float> alignment) -> type& {
state.alignment = alignment;
return synchronize();
}
auto mVerticalLayoutCell::setEnabled(bool enabled) -> type& {
mObject::setEnabled(enabled);
state.sizable->setEnabled(state.sizable->enabled());
return *this;
}
auto mVerticalLayoutCell::setFont(const Font& font) -> type& {
mObject::setFont(font);
state.sizable->setFont(state.sizable->font());
return *this;
}
auto mVerticalLayoutCell::setParent(mObject* parent, int offset) -> type& {
state.sizable->destruct();
mObject::setParent(parent, offset);
state.sizable->setParent(this, 0);
return *this;
}
auto mVerticalLayoutCell::setSizable(sSizable sizable) -> type& {
state.sizable = sizable;
return synchronize();
}
auto mVerticalLayoutCell::setSize(Size size) -> type& {
state.size = size;
return synchronize();
}
auto mVerticalLayoutCell::setSpacing(float spacing) -> type& {
state.spacing = spacing;
return synchronize();
}
auto mVerticalLayoutCell::setVisible(bool visible) -> type& {
mObject::setVisible(visible);
state.sizable->setVisible(state.sizable->visible());
return *this;
}
auto mVerticalLayoutCell::sizable() const -> Sizable {
return state.sizable ? state.sizable : Sizable();
}
auto mVerticalLayoutCell::size() const -> Size {
return state.size;
}
auto mVerticalLayoutCell::spacing() const -> float {
return state.spacing;
}
auto mVerticalLayoutCell::synchronize() -> type& {
if(auto parent = this->parent()) {
if(auto verticalLayout = dynamic_cast<mVerticalLayout*>(parent)) {
verticalLayout->synchronize();
}
}
return *this;
}
#endif