mirror of https://github.com/bsnes-emu/bsnes.git
3cb04b101b
byuu says: Changelog: - fixed Super Game Boy input - Sufami Turbo prompts to load second slot now (you can cancel to leave it empty) - NEC/Hitachi/ARM DSP firmware is loaded; NEC RAM is saved - folders are grouped properly: Sufami Turbo save RAM saves to its slot folder, etc. - title shows properly (SGB shows GB game name only, BS-X slotted shows game name and optional slot name, etc.) - above extends to saving cheats and such in their correct folders as well - added cheat editor and cheat database - and hooked up the requisite SGB mode loads and can use GB cheats, because that's kinda cool - added state manager - input settings, cheat editor and state manager all have erase (one) and reset (all) buttons now - lots of cleanup and restructuring on Emulator::Interface; *almost* finished with it now Remaining: - BS-X BIOS won't show the data pack - need XML mapping information window - need NSS DIP switch settings window - need video shaders - need driver selection - need to hide controllers that have no inputs from the input mapping list (tempted to just remove "None" as a controller option ...) ethos is currently 88KB of code, ui is 167KB. We're missing about 5-10KB of code in ethos to complete it, so the rewrite nearly cut the GUI code size in half, while support all of the same functionality and allowing the easy addition and removal of entire systems. |
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bsnes | ||
purify | ||
snesfilter | ||
snesshader | ||
.gitignore |