bsnes/ruby/audio.hpp

24 lines
649 B
C++
Executable File

class Audio {
public:
static const char *Volume;
static const char *Resample;
static const char *ResampleRatio;
static const char *Handle;
static const char *Synchronize;
static const char *Frequency;
static const char *Latency;
virtual bool cap(const nall::string& name) { return false; }
virtual nall::any get(const nall::string& name) { return false; }
virtual bool set(const nall::string& name, const nall::any& value) { return false; }
virtual void sample(uint16_t left, uint16_t right) {}
virtual void clear() {}
virtual bool init() { return true; }
virtual void term() {}
Audio() {}
virtual ~Audio() {}
};