mirror of https://github.com/bsnes-emu/bsnes.git
3bd29088d1
Unfortunately, I missed the v072r08 release; it was taken down before I saw the announcement. byuu says (about v072r08): This WIP adds NEC uPD77C25 emulation. Unfortunately it's not at all functional yet, there are way too many things I don't understand about the chip. I'm absolutely going to need help to complete this. [...] For now, you need the included PCB XML to manually map the program/data ROM in, which are included with the archive. You'll have to rewrite the map yourself to run other DSP-1 games, unless they have the same layout as Mario Kart. I am using the US [!] version, name it mariokart.sfc and put all the archive files and the ROM together. From here, bsnes will load up the ROMs, and start executing instructions. Since the emulation is so incomplete, it just deadlocks on the "Nintendo" logo as if there were no DSP on the cart at all, but if you enable tracing, you'll see it actually starts doing a lot of stuff before getting stuck in a really long and confusing loop. [Note: the DSP-1B program and data ROMs are not included in this commit. The PCB XML file mentioned above looks like this: <?xml version='1.0' encoding='UTF-8'?> <cartridge region='NTSC'> <rom> <map mode='shadow' address='00-3f:8000-ffff'/> <map mode='linear' address='40-7f:0000-ffff'/> <map mode='shadow' address='80-bf:8000-ffff'/> <map mode='linear' address='c0-ff:0000-ffff'/> </rom> <ram size='800'> <map mode='linear' address='20-3f:6000-7fff'/> <map mode='linear' address='a0-bf:6000-7fff'/> <map mode='linear' address='70-7f:0000-ffff'/> </ram> <upd77c25 program="dsp1b-program.bin" data="dsp1b-data.bin"> <dr> <map address='00-1f:6000-6fff'/> <map address='80-9f:6000-6fff'/> </dr> <sr> <map address='00-1f:7000-7fff'/> <map address='80-9f:7000-7fff'/> </sr> </upd77c25> </cartridge> Save it as 'mariokart.xml'] byuu says (about v072r09): Fixes OP/LD RQM=1 on DR modify, Mario Kart can get in-game, but the track is completely corrupted. Reorders order of operations for OP, in an attempt to mimic parallelism. Added support for OP KLM DST. Added S1 flag setting, probably not correct. |
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bsnes | ||
pixelshaders | ||
snesfilter | ||
snesreader | ||
supergameboy |