bsnes is a Super Nintendo (SNES) emulator focused on performance, features, and ease of use.
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Tim Allen 3bcf3c24c9 Update to v102r20 release.
byuu says:

Changelog:

  - nall: `#undef OUT` on Windows platform
  - GBA: add missing CPU prefetch state to serialization (this was
    breaking serialization in games using ROM prefetch)
  - GBA: reset all PPU data in the power() function (some things were
    missing before, causing issues on reset)
  - GBA: restored horizontal mosaic emulation to the new pixel-based
    renderer
  - GBA: fixed tilemap background horizontal flipping (Legend of Spyro -
    warning screen)
  - GBA: fixed d8 bits of scroll registers (ATV - Thunder Ridge Racers -
    menu screen)
  - SFC: DRAM refresh ticks the ALU MUL/DIV registers five steps forward
    [reported by kevtris]
  - SFC: merged dmaCounter and autoJoypadCounter into new shared
    clockCounter
      - left stub for old dmaCounter so that I can do some traces to
        ensure the new code's 100% identical

GBA save states would have been broken since whenever I emulated ROM
prefetch. I guess not many people are using the GBA core ...
2017-06-06 11:39:27 +10:00
higan Update to v102r20 release. 2017-06-06 11:39:27 +10:00
hiro Update to v102r06 release. 2017-02-11 10:56:42 +11:00
icarus Update to v102r17 release. 2017-03-10 21:23:29 +11:00
libco Update to v102r02 release. 2017-01-23 08:04:26 +11:00
nall Update to v102r20 release. 2017-06-06 11:39:27 +10:00
ruby Update to v102r19 release. 2017-06-04 13:16:44 +10:00
shaders Update to v095r02 release. 2015-11-10 22:07:34 +11:00
.gitignore Update to v097r27 release. 2016-03-19 18:35:25 +11:00
.gitlab-ci.yml Add a `.gitlab-ci.yml` to automate WIP builds. 2017-01-13 12:18:25 +11:00