mirror of https://github.com/bsnes-emu/bsnes.git
40 lines
1.1 KiB
C++
40 lines
1.1 KiB
C++
#include "bsnes.hpp"
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#include <sfc/interface/interface.hpp>
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Video video;
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Audio audio;
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Input input;
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unique_pointer<Emulator::Interface> emulator;
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auto locate(string name) -> string {
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string location = {Path::program(), name};
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if(inode::exists(location)) return location;
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if(name.beginsWith("database/")) {
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location = {Path::userData(), "icarus/", name};
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if(inode::exists(location)) return location;
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}
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directory::create({Path::userData(), "bsnes/"});
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return {Path::userData(), "bsnes/", name};
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}
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auto hiro::initialize() -> void {
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Application::setName("bsnes");
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}
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#include <nall/main.hpp>
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auto nall::main(vector<string> arguments) -> void {
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string locale; // = "日本語";
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for(auto argument : arguments) {
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if(argument.beginsWith("--locale=")) {
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locale = argument.trimLeft("--locale=", 1L);
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}
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}
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Application::setScreenSaver(!settings["UserInterface/SuppressScreenSaver"].boolean());
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Application::locale().scan(locate("locales/"));
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Application::locale().select(locale);
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emulator = new SuperFamicom::Interface;
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program.create(arguments);
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Application::run();
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}
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