bsnes/sfc/dsp/dsp.hpp

176 lines
4.3 KiB
C++

struct DSP : Thread {
enum : bool { Threaded = true };
alwaysinline void step(unsigned clocks);
alwaysinline void synchronize_smp();
bool mute();
uint8 read(uint8 addr);
void write(uint8 addr, uint8 data);
void enter();
void power();
void reset();
void serialize(serializer&);
DSP();
~DSP();
privileged:
#include "moduloarray.hpp"
//global registers
enum global_reg_t {
r_mvoll = 0x0c, r_mvolr = 0x1c,
r_evoll = 0x2c, r_evolr = 0x3c,
r_kon = 0x4c, r_koff = 0x5c,
r_flg = 0x6c, r_endx = 0x7c,
r_efb = 0x0d, r_pmon = 0x2d,
r_non = 0x3d, r_eon = 0x4d,
r_dir = 0x5d, r_esa = 0x6d,
r_edl = 0x7d, r_fir = 0x0f, //8 coefficients at 0x0f, 0x1f, ... 0x7f
};
//voice registers
enum voice_reg_t {
v_voll = 0x00, v_volr = 0x01,
v_pitchl = 0x02, v_pitchh = 0x03,
v_srcn = 0x04, v_adsr0 = 0x05,
v_adsr1 = 0x06, v_gain = 0x07,
v_envx = 0x08, v_outx = 0x09,
};
//internal envelope modes
enum env_mode_t { env_release, env_attack, env_decay, env_sustain };
//internal constants
enum { echo_hist_size = 8 };
enum { brr_buf_size = 12 };
enum { brr_block_size = 9 };
//global state
struct state_t {
uint8 regs[128];
moduloarray<int, echo_hist_size> echo_hist[2]; //echo history keeps most recent 8 samples
int echo_hist_pos;
bool every_other_sample; //toggles every sample
int kon; //KON value when last checked
int noise;
int counter;
int echo_offset; //offset from ESA in echo buffer
int echo_length; //number of bytes that echo_offset will stop at
//hidden registers also written to when main register is written to
int new_kon;
int endx_buf;
int envx_buf;
int outx_buf;
//temporary state between clocks
//read once per sample
int t_pmon;
int t_non;
int t_eon;
int t_dir;
int t_koff;
//read a few clocks ahead before used
int t_brr_next_addr;
int t_adsr0;
int t_brr_header;
int t_brr_byte;
int t_srcn;
int t_esa;
int t_echo_disabled;
//internal state that is recalculated every sample
int t_dir_addr;
int t_pitch;
int t_output;
int t_looped;
int t_echo_ptr;
//left/right sums
int t_main_out[2];
int t_echo_out[2];
int t_echo_in [2];
} state;
//voice state
struct voice_t {
moduloarray<int, brr_buf_size> buffer; //decoded samples
int buf_pos; //place in buffer where next samples will be decoded
int interp_pos; //relative fractional position in sample (0x1000 = 1.0)
int brr_addr; //address of current BRR block
int brr_offset; //current decoding offset in BRR block
int vbit; //bitmask for voice: 0x01 for voice 0, 0x02 for voice 1, etc
int vidx; //voice channel register index: 0x00 for voice 0, 0x10 for voice 1, etc
int kon_delay; //KON delay/current setup phase
int env_mode;
int env; //current envelope level
int t_envx_out;
int hidden_env; //used by GAIN mode 7, very obscure quirk
} voice[8];
//gaussian
static const int16 gaussian_table[512];
int gaussian_interpolate(const voice_t& v);
//counter
enum { counter_range = 2048 * 5 * 3 }; //30720 (0x7800)
static const uint16 counter_rate[32];
static const uint16 counter_offset[32];
void counter_tick();
bool counter_poll(unsigned rate);
//envelope
void envelope_run(voice_t& v);
//brr
void brr_decode(voice_t& v);
//misc
void misc_27();
void misc_28();
void misc_29();
void misc_30();
//voice
void voice_output(voice_t& v, bool channel);
void voice_1 (voice_t &v);
void voice_2 (voice_t &v);
void voice_3 (voice_t &v);
void voice_3a(voice_t &v);
void voice_3b(voice_t &v);
void voice_3c(voice_t &v);
void voice_4 (voice_t &v);
void voice_5 (voice_t &v);
void voice_6 (voice_t &v);
void voice_7 (voice_t &v);
void voice_8 (voice_t &v);
void voice_9 (voice_t &v);
//echo
int calc_fir(int i, bool channel);
int echo_output(bool channel);
void echo_read(bool channel);
void echo_write(bool channel);
void echo_22();
void echo_23();
void echo_24();
void echo_25();
void echo_26();
void echo_27();
void echo_28();
void echo_29();
void echo_30();
//dsp
static void Enter();
void tick();
};
extern DSP dsp;