bsnes/ruby/input/xlib.cpp

68 lines
1.4 KiB
C++

#include <sys/ipc.h>
#include <sys/shm.h>
#include <X11/Xlib.h>
#include <X11/Xutil.h>
#include <X11/Xatom.h>
#include "keyboard/xlib.cpp"
#include "mouse/xlib.cpp"
struct InputXlib : Input {
InputXlib() : _keyboard(*this), _mouse(*this) { initialize(); }
~InputXlib() { terminate(); }
auto ready() -> bool { return _ready; }
auto context() -> uintptr { return _context; }
auto setContext(uintptr context) -> bool {
if(_context == context) return true;
_context = context;
return initialize();
}
auto acquired() -> bool {
return _mouse.acquired();
}
auto acquire() -> bool {
return _mouse.acquire();
}
auto release() -> bool {
return _mouse.release();
}
auto poll() -> vector<shared_pointer<HID::Device>> {
vector<shared_pointer<HID::Device>> devices;
_keyboard.poll(devices);
_mouse.poll(devices);
return devices;
}
auto rumble(uint64_t id, bool enable) -> bool {
return false;
}
private:
auto initialize() -> bool {
terminate();
if(!_context) return false;
if(!_keyboard.initialize()) return false;
if(!_mouse.initialize(_context)) return false;
return _ready = true;
}
auto terminate() -> void {
_ready = false;
_keyboard.terminate();
_mouse.terminate();
}
bool _ready = false;
uintptr _context = 0;
InputKeyboardXlib _keyboard;
InputMouseXlib _mouse;
};